Work continues on the new toggle challenge. The idea is simple - hit a switch, toggle some random flames on and off. Win if all are lit up. The mechanics are in place, I just need to math out the correct way to assign flames to switches now.

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Imagine the technology we could have in a million years. Imagine you need it to defend yourself against swarms of giant spiders.

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'At the Heart of the Forest'

I made a little solodev game a bit ago to practice pixel art and Unity!
It's very short, like 5-10 minutes but you should check it out :D

https://t.co/yH0qJY1W7B

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Just a quick reminder that Dunkehr will be at , starting on September 5th, featuring an all-new public demo! See you there!

Patreon: https://t.co/LUJh8FDSOt
Discord: https://t.co/MXvhPpvB3H

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Needed some kind of new enemy concept. Was getting sick of the goblin stuff.

I think it'll look interesting animated, with the flowing "smoke" and the glowing eye.

Sorry if it's not very interesting, it's my first time doing

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Fire and Water Magic receive updates. Freeze rain that is falling, Ignite oils spill or explosives & New traps to defend against the monsters of the forest.

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today marks six months on our crazy 1,867 development hour adventure Chiaroscuro!

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now the last playable character's sprite is done!
he also has his own unique fighting style so I need to think about how to make that system.🥲

https://t.co/xwb78liOEJ

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