画質 高画質

Missed because of work. It's hard finding time being a solo dev with a day Job. A "cheat" I did to speed up the process. Rendered a 3d animation in blender with my proportions to help me as a guide when animating.

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After work, Pips may decide to spend their free time playing board games (good choice!). What game could they possibly be playing?

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Hi, we posted our 1st devlog on tumblr!
This includes our new character "Detective(no named)" and 1st boss stage!
Please check this out!

https://t.co/kIGyO3Ygk4

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A lil' late, but here's my the battle screen for Blue Blood, my societal slasher RPG!

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Picked up this 2-year-old, 2-week-long project I did with and Jan Simon. It's based around the classic ST 25th Anniversary games, which I've been in love with forever.
Been updating the art, and polishing like I wanted.

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Encounter space penguins and more in the free Asterism side story! Which space penguin do you think is the cutest? 🐧

Play it here: https://t.co/HWVkVKp7CV
Read the devlog: https://t.co/haRdwZe0Zq

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Any robot found with a defect shares the same grim fate - exile from and left to gradually break down.

That is until now, a single robot refuses to accept this fate and is on a quest to find a way to fix himself!

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It's I've restarted work on Fuyuzora Rumble the third in the Sora series. Here is the new art for the heroine Chiaki Takamatsu ^^

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Parasite attached to the head is not only bringing them visions of eternal paradise. It also serves as a living weapon.

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And to go with the Video, Here's some shots of the Hand and Heart around the environment! This project is getting very close to being finished. Just a few more models and then it's done!

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You too can teach Cody how to hide during but we suggest just signing up for the Alpha!

Sign up here: https://t.co/FcQHb5eerp

Join us on Discord: https://t.co/7JEd3BsxId

Alpha goes LIVE August 8th!

😎

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I'm on two teams for the this month so I had two separate characters to model (plus some upcoming NPC's)! I usually model off the cuff but I wanted to practice some 2D character design chops this time. Models about to be textured now!

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Most hardest mechanic by now it's rope mechanic.
Tried to synchronize animation and code many times

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Here's a look at some building interiors inside Atlantis. Daphne is just filling in right now while the on-duty guard is on break.

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