WIP Zoe for the Riot Polycount contest!

0 10

I made some progress last night on the trees. Thanks to everyone who stopped by during the stream! Hopefully I'll be on again tonight.

4 83

Ok... The splashart looks like this right now. Elderwood and :D Still a lot of work to do, oh yeah ( creative contest 2017)

26 71

Was caught up in the Lifestream but now I am back and I brought a guest back with me.

2 21

I got a busy winter but finally I got the high poly finished! Next step, retopo and sword in low poly.

6 22

Decided to stop sitting on this so here she is :)

3 45

Having some fun with the new symmetry tool. To create quick sci-fi UI prototypes it's just fantastic.

2 6

Update on my x contest entry. Djinni Priestess Illaoi. The sculpt is coming along. I'll probably move on to her gold idol and ethereal tentacle now. From there it's all about retop and texture painting.

2 5

Boom, progress! Forgot to upload the first try on her base sculpt. I need to get a thread going too - art feedback is life!

https://t.co/PFSZVKpzdB

11 55

Hey all! Charging into New Year with finished highpoly on my Riot Challenge entry! Thank you all for your support, critiques and all good stuff in this year, see you all in the next one! Happy New Year!

12 72

Working on this for Sketching/designing the armor with dynamesh.

11 85

Cyberpop Evelynn base concept completed! Time to start the splash art :D

28 117

Initial bakes are good for the turret but I need to optimize the polycount hard.

2 15

Here's a very speed metal piece I've been working on during the last few days. Check it at full size in my Artstation: https://t.co/GeHfM3Jr1y

2 9

Slowly making progress on this sculpt. Definitely loving the direction it's headed!

3 21

Working on some lighting and messing with materials.

17 87

Here's the R and update in my project with all the creative process:
Polycount link project: https://t.co/ekXAgme05e

C&C are very welcome as always! :)

2 16