画質 高画質

Welcome to Wk6 of 👋 Our inspiration today is the exquisite Sanderson Collection curated by our Rothwell pal Kenneth. It features rare printed materials of fashion from the 1770's - 1950's. Share with us your fashion illustrations to reflect fashion now. ✏️

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Then you got Towa, 21, and Chronoa who are canonically STACKED in their source materials

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I feel like dumping all my Juned x Wahyu materials on twitter instead

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*splish splish* gotta wash the materials!!

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These year 7 artists have been enhancing their animal illustrations with an array of natural forms. Not only are these designs on point, but we’re really pleased with the confident and expressive use of materials here. It’s a big WELL DONE from us 👍🏼

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Some mockups and real life application of the logo, stationary and roll out materials

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Reference materials used:

side note, gained a new appreciation for the battle interpretation, spriting this design is not exactly simple.

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I'm afraid we'll be deviating a bit from standard analysis procedures today, Gordon.

Incredible fanart made by reddit user u/ghISnar

https://t.co/OHWF8YWTGx

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I forgot to post her earlier BUT this is Amaranth, a seamstress demon! (more like fae now, really) She loves to sew clothes and plushies for people, and accepts offerings of the same, or materials so she can make more things!
Also v big into self care. Warm, bubbly type.

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Piereep.

If I made simple drawings like this in exchange for ingame items and materials, what do you think would be a fair price?

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I got Substance Designer because I like making materials, and wanted to learn the industry-standard software for making procedural textures and materials. I can already see the possibilities (and limitations) of Substance over Blender. I'm excited to try more.

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The deadline to apply for this emergency grant program for non-salaried workers in the visual arts in CT, NJ, & NY is this Tuesday, June 9. Full details, including eligibility requirements, FAQs, & what materials you will need to apply, here: https://t.co/pqVadNTNCF

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Discover more from Timka Szőke who was featured in issue 8 (page 66 - 71). Constantly experimenting with themes and materials, there will always be a lot of them. It always depends on what inspirational factor will capture you exactly, which encourages new work

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Day 6: Nothing especially fancy. A first pass at an attempt a more 'modern' looking cowboy hat. Harder shapes with the implication it used more machined materials than hats made today.

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Hi 🤗
I finally decided to open commissions, It would help me a lot to have some support w this since I have to buy materials from my own pocket and I have no other source of income.
All my works are done in traditional bc I haven't been able to buy a drawing tablet yet
DM me!!

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I'm practicing different things and found this really cool materials on Clip Studio so
In that order
Telltale heart on
Fallenangel by Alexandre Cabanel
The Collector on
And the last one is a nameless (for now) oc

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