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Today is day 16 of so here's a delightful arctic fox from John Ross's 'Narrative of the 2nd Voyage in Search of the Northwest Passage', 1835.

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A brief narrative inspired by the world of

Presenting "Of Lupus Gigas"

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In its original state, SRU took 3.5 years to write a 1,000,000 word narrative that spanned a year in the life of a group of young adults based directly on characters from the universe in a modern setting.

(art by Lilicanum & )

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Hello! We're looking to find a writer to help us out on a totally new, totally indie, VR puzzle project. Do you like writing small, personal narratives set in a cozy, sci-fi setting? Part-time and remote! 🍄

🙏 RT for awareness? 🙏

🌱 DM or contacty.com! 🌱

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Congratulations to 's Disco Elysium for winning Best Narrative, Fresh Indie Game, Best RPG & Best Independent Game at this year! 🙌

To celebrate, get the game –20% until Dec 14th, 6 PM UTC!

👉 https://t.co/a4M32Mn6n3 👈

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Today we talk character agency.

"Agency helps determine what kind of stories can arise within the narrative, not necessarily by imposing limits, but by directing the story arc in a manner consistent with the characterisation."

https://t.co/elsv2gOUff

Art by Mingchen Shen.

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Final for my narrative class 👌 It's a VR furry death cult w/ two characters I've talked about before hehe

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This is for uni! I’m currently creating a wordless narrative piece based on Hector Berlioz Symphonie Fantastique
This piece was super fun to do😁

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i made this at work a few weeks back at our narrative lead's request

(please ignore the pink-ish steward, there was a lighting issue going on)

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Want to join us at Between Worlds - Australia's largest narrative AoS event?

Tickets will be on sale tomorrow at midday AEDT. There are only 40 spots and we expect they'll sell-out fast, so get in quick! Keep an eye on our socials for the link.

Details: https://t.co/Kj2D7tTuTE

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Hi I’m Yichao! I’m a narrative writer at Riot Games, where I started on Legends of Runeterra and now work on a variety of different things! Before Riot, I wrote for GW2, Magic the Gathering, and D&D - and before that I wrote for theme parks, tv, and theater!

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Dans looK INside de nombreux éléments jouent avec la nostalgie.
Découvrez la vie d'une famille française de 1960 à nos jours dans le chapitre 1 de notre jeu narratif.
Wishlist :
https://t.co/rpFYBde3AS

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Lucy Evetts is interested in ideas of intimacy and modes of sharing, creating paradoxical narratives through paint, installation, and text. In ‘When Species Meet’ her Orlando soaked paintings examine the relationship between Dawn Brancheau and the killer whale, Tilikum.

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I'm a bit late posting this, but a few weeks ago I actually made an Akiba-centric silent narrative game project for my game theory class! I have a few art stills I've made for it.

Akiba belongs to me, Tooru belongs to @/lovedcore !

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FIRST DEADLINE: 1/15/20

Are you applying to be a student at MFA Visual Narrative? Thinking about it? Then come say hi to Nathan Fox, Chair. Ask questions about the program, your the process & life in the summer intensive.

https://t.co/WyxzGBmAfq

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Hi, . I'm Cam Rogers, lead writer on since the first open-world expansion & lucky enough to work with an amazing crew of people at Digital Extremes. Character, dialog, plot, structure, casting, performance, narrative design, impact. https://t.co/0vkZbkVgKm

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Spent the year learning to make my work more presentable and communicate a design. Also developed a new style as a byproduct.

Hope to do more narrative and personal stuff next yeah. Environments, gesture, storytelling, etc.

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