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I have done one of Sonic's 'Super Peel-Out' Sprites from Sonic CD as a Sonic 1 styled Classic Amy Sprite.
the older version is more in my style, and is referenced in bambi's sprites in Cuberoot from D&B Golden Apple https://t.co/q6noMhYn2c
@Kai_FakemonsR doing sprites with 2 colors only is hard. i hope you like it man.
As for assets some things will not be in the game compared to what we expected. This mainly means a couple of CGs and probably some sprites, however in the case of backgrounds and most other things everything is complete! I'll look for a way to get around it, hopefully uwu. 3/6
@zcsaerin Hello 👋 Im Kyubi I also do Fanarts in anime style, webcomic style, pixel art, chibi and FGO style Sprites. Im also a freelance Illustrator I draw for a living.
Amazing Artist included: @SimorghF2 @SamLee58193794 @Benshinigami
Ok, I don't play FEH, I admit I didn't play any pre-Awakening FEs (SoV doesn't count I guess, being a remake)...
But holy shit, Micaiah has one of my fave designs when it comes to damaged sprites.
No points for guessing why XD
sprites for a game that isnt real (yet) called MorningStar
- the hero
- the bad guy
- low level enemy
- opening title
Please...Hurry for final/real version of obscur "proto" (this kind of limitl number and non used sprites in code, can be call "proto") Daraku FA...
Need be the best Jimmy/Tesuo Shima asexual dark angel of ze worldo !!! https://t.co/kPbvbV1Yim
@87SpringFoxy1 Could the Vs Niki mod join?
Im the director of the mod and we have some songs and sprites :)
@vsNikimod
i think we should all go back to using danganronpa sprites as reaction images bc these express specific emotions nothing else can
@mdf200, a developer at DMA at the time, provided all of the development information and concept artwork in this thread; in-game sprites for the game were also previously hosted on his Flickr account. You can support him here: https://t.co/ssEnj1FNeJ
The Draco's Guardian pages has been updated on itch!: #indiegame #indiegamedev #gamedev #pixelart #pixelartist #sprites
I love sharing in-depth technical details of various aspects of Little Nemo, so in today's update I've shared a look at how I achieve some cool effects (like palette swapping) for hi-res, hand-drawn sprites.
https://t.co/1p9gaymUlu
#gamedev #indiedev #madewithunity
The more basic version, but I think that's makes sprites stand out to better.
What you think? @FrankenGraphics @days_danilo
BTW: yes, there's going to be a "Yo Joe June" update with MORE sprites