画質 高画質

 
昨日の進捗 正面装甲だからディテールは少なめ。胴体下のキューブはアパッチみたいなカメラが付く(伝われ)

13 61

✖️Working on pushing as much expression into a base model as I can without toggles :D Vbridger and blendshapes makes this possible and I'm forever grateful for them 😭
--
--
Vtuber+Artist:
Rig:

23 397

あまりいい出来になる自信がないなぁ。しかしかなり疲れている。#Blender

0 3

Metal Head model for Megatronic Legacy is done!

I'll have a final preview for this bad boy soon.

1 10

WIP



Using scenes from other ychs

DONT MIND THE UNBLENDED RED

1 8


進捗
服の構造を修正中
ディティールを足すにあたって色の塗り分けが楽になるようにメッシュの段階で分割して作っているのだけれどこれはいい方法ではない気がする(この後2枚目の白い部分をスカルプトで立体にしてノーマルマップを作る予定)
より良い方法を探しながら進めようね

6 68

羽織の結びわからんが資料にはこんな感じに見える。
  
 

0 16

could Bernini make this??
no he couldn’t
loser probably couldn’t use Blender https://t.co/qBVFLAF5Po

0 6

Werewolf and Alpha werewolf vrchat avatar bases! These are free, but tips are greatly appreciated!
https://t.co/tlKSQUKF51
Retweets appreciated ✨

13 54

yooo you guys hit the like goal so yea!

INTRODUCING TROPHIES!
fighters in the roster will get a trophy
but heres hog and scorched!

(wip bc this isnt a render and is just a screenshot from blender and the pose is not done)

BY
(1/2) https://t.co/o5FdSaVTt2

64 421

Your ambition is the key to progress bc it's easier to do it if you know what you want to achieve. I, for example, used to just copy other illustrations until I decided that I wanted to learn perspective and layer blending modes to get cool effects

0 1

blenderのメタボールaddon買ってみた。
やはりベースメッシュ作るのに向いていると思う。動作は速い形状は少ない気がするので変形とか追加がベースすね良く分からんケド

0 0

I duplicated part of rindo's body and made a turtleneck out of it

2 16

オレンジ縁いれるとめっちゃBlenderのオブジェクト選択モードっぽい

2 10

I think I am starting to find a comfortable blend in my style, with being representational enough but still keeping a style that feels fin and expressive. You'll see it with my other drawings I have to show off.

1 15

-Post Trauma-🌟

True horror lives in our minds. Post Trauma is both a tribute to and a modern take on classic horror games, blending old-school fixed camera angles with high fidelity graphics, smooth controls and immersive soundscapes.

/

0 4

Practicing some render, lighting and posing using my OC character Kuno-01.

1 1