//=time() ?>
2ec35f79-bdc2-4698-937b-53a013cef3ac #generative #art #procedural #creativecoding
8cee27f4-8f0a-470f-9ac5-7dcc732e5c4c #generative #art #procedural #creativecoding
46d1464a-e05b-4aa6-8e95-3ed45318ac11 #generative #art #procedural #creativecoding
a352cedc-1fff-4777-b6c5-4ccda1f9b4d6 #generative #art #procedural #creativecoding
zircles | matrix:9 bsw:26.210 csw:50.221 #generative #geometric #ProceduralArt #python #bot
#screenshotsaturday #indiedev #gamedev #indie #games #XYLITH #Procedural #construct3 #ConceptArt #digitalpaint Sketching final Bosses today #LORDCLAVIS Work in Progress...
shards | steps:17 hue:35 tris:85 #generative #geometric #ProceduralArt #python #bot
flowight | flowers:6 lines:512 #generative #geometric #ProceduralArt #python #bot
90edafbc-f537-41bc-9ab5-bd4c97e93a8f #generative #art #procedural #creativecoding
b363ad61-359f-4ced-990a-875df070b5ef #generative #art #procedural #creativecoding
e3ebebcc-192c-43ae-a37f-4ec315893fcc #generative #art #procedural #creativecoding
#screenshotsaturday #indiedev #gamedev #indie #games #XYLITH #Procedural #construct3 #ConceptArt #digitalpaint Sketching some Bosses today #KRYPTOCYST progress 8
#screenshotsaturday #indiedev #gamedev #indie #games #XYLITH #Procedural #construct3 #ConceptArt #digitalpaint Sketching some Bosses today #MANIS progress 7
A little pause with Fluent and come back to my first love : material study in #b3d
Procedural liquid stain.
#material #shader #procedural
b7b620f1-ef11-4007-9866-c2c80b8b4c49 #generative #art #procedural #creativecoding
503d0b6f-7503-4d49-a988-baba07b73e49 #generative #art #procedural #creativecoding
silk | loop:300-218-294 ainc:2.35-1.43-2.22 #generative #geometric #ProceduralArt #python #bot
Nimbatus is a game about building your own drones out of hundreds of different parts and exploring a procedurally created universe. Currently 25% off on Steam :)
https://t.co/8aJ1CZ8g4Y
#indiedev #gamedev #indiedevhour #NimbatusGame #SteamSummerSale2019 #SteamSummerSale #Steam
5480aaa6-1e60-4327-85b0-cf30e02b10e7 #generative #art #procedural #creativecoding
Spent some time on Heroes of the Storm making tools in 3DSMax. Below is a procedural "bounce" script that I originally developed to simulate fat on Cho'Gal. Turned out to be useful in other areas :)