画質 高画質

Here's a character very dear to my heart. In a society that values strength and valor, Dinn is an outcast -- being small, frail, and passive. Although despite being bullied his whole life, Dinn is energetic, cheerful, clumsy, and has an innocent curiosity over everything.

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Fixed the values in a couple of spots.

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Starting to lay out the values... I'm going to be here a while!
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G'night sketch/thumbnail, will decide if I'm gonna build on to this further later on, and fix mistakes such as anatomy and values.

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Sketches are open! Taking 2, $40 each (1-3 values), +$20 to add full colour. Comment or DM me to grab one!!

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Practicing values n crap

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Another values painting this time featuring a wingless Chirocha outcast.

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Gotta power up on values, playing with color mostly

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RT
Matt Davies
Newsday cartoonist: https://t.co/WVm1N2l8yq

🔸 'Our Values, Our Immigration Policy', 25 May 2018. Matt Davies, Newsday.

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Did this concept last night to try and break my art block and well

Mow goes fast on her mownta ray, esp with that raptor engine attached lol.

Crit is highly appreciated since what even are values.

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Doodling a D&D character, practicing painting values / without lineart

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Here are updated artwork for Yokai Septet. Only 2 days left before the big launch!

There are 7 suits (colors) with each suit having difference range in values. The top left number shows the card's value, the small numbers next to it shows the range of that suit.

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The practice paint. I need to make my values stronger so it looks less muddy.

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fixed some values on the first wip, cause this was a real mess, oops!

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Playing with some values and such, been so long since I drew lewds o:

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I'm trying to learn how to paint in photoshop.

It's early... just working on silhouettes and values.

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Listening to Steven Tyler on Joe Rogan, while painting in my studio. My caricature class at Schoolism starts June 11th! It is a one on one class covering everything from sketching, exaggeration, likeness, values, color, aesthetics and quality of style etc . . .

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Concept Art! Shrines are cool setpieces because they create the idea of someone else having lived in this place and can convey values, technology levels, and aesthetics. This here is a shrine in a swamp. We, of course, call it "swamp shrine."

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My role in our team is environmental assets and lighting/atmospherics. Been really impressed with how many values we can tweak and that everything has logic handles for on the fly changes.

Looking forward to playing with both surface and subsurface lighting on Europa.

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