Today, I won a game of As Far As The Eye.
I had to focus, to plan, to optimize.
I am so proud of us for the game design we are slowly but surely making better everyday.
I enjoyed playing my game, what a great feeling :D

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I'm AlWaYs TrYiNg To OpTiMiZe My WoRfLoW tO fOcUs AnD nOt WaStE mY tImE oVeRdEtAiLiNg A sInGle PaNne-

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thank you splatoon for helping to optimize the jasminecore aesthetic (bright, retro colors b/w marine invertebrates and lesbianism)

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I thought that had too high of a poly count so here, I optimized him
He's much easier to stow this way

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(2/5) This comic was supposed to be optimized for riso print but obviously I'm not printing it anytime soon so I'll leave the reformatting and recolouring for another day shhh

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If you ever want to, here's my personal paths for Arcane Crystals in Winterspring, and Khorium in Nagrand. Stars are caves, I like to go in them bc I farm on a HMT Druid so he has faster mining and goes kitty for run speed.

Optimized? Prob not.
Relaxing? Yep
Gold? Not shabby :D

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To avoid people stealing my art and to optimize the Twitter cropping, I finally decided to put my watermark on the characters' faces

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New Blender tutorial: Cloth retopology for game asset creation!
We'll be using a cloth simulation and retopologizing it to produce a strong, game-optimized asset 👌
https://t.co/GZJwTdV0Se

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hello! thought i’d maybe advertise my comms here, optimized for AC (RTs appreciated!)

(half body and headshot art shown are only to show how big it will be, i wasn’t able to make one especially for ac hdhshd)

if interested, pls dm me! 🥺👉👈

(payments thru paypal only)

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𝗩𝗜𝗗𝗘𝗢 𝗚𝗔𝗠𝗘 𝟮𝟬𝟮𝟬 - 𝗜𝗺𝗽𝘂𝗹𝘀𝗲𝗿𝘀 🏁
🔜 Released June 2020

In a futuristic universe, star in the IMPULSERS show, the most impressive race ever created! Optimize your path and break through obstacles with your mighty sledgehammer to be the fastest.

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Finished this 3D model for printing (the optimized version is a little different) for , it was really fun to make

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I know that FFLogs in general do not matter one bit, but to know that I improved so much in a short timespan of me playing the game makes me really proud of myself.

Also that I might be crazy with how much I'm willing to learn how to optimize warrior... 'm still learning

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hen? In that case check out our most recent IN-GAME screenshot, captured directly from our custom engine, built from the ground up and optimized to develop the best 2D platformers ever! We call it the FRAUDdity Engine!

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Give me an X-Bot optimized for VRChat

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Join me tomorrow for free webinar on how to optimize your read alouds

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Some interesting stuff about this planet:
I made the smaller version for the rest of the game, but needed a bigger one.

Problem, I'm lazy.

SO

Scale up
Smooth the edges
Optimized blur
Paintover
overlay checker pattern
mode-->indexed colors (with game's palette)

🌍✨

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WIP Harrier. The model is floating around 1400 tris as I add details and optimize. After tonight's tweaking and additions, I'm really happy with how this is turning out.

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Ahhhh AT LAST I finished all the facerig moods!! To optimize the texture atlas, some moods share some textures but it's fine (that's also part of being creative, right?). I'm super happy with the result, and in movement they look even better 😍

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a fucking sign is my best and most optimized work yet and i dont know how to feel

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Mid-game screens show some of the Black Unicorn antagonists, but also a big cute dino king boss.

Wind's Seed seems to use a low-res video mode in its game frame, or at least a larger pixel scale. It doesn't run that well despite this. I wonder how unoptimized the game's code is.

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