//=time() ?>
ブルームサクラ
ライトパープルシェーダー⚫️🟣⚪️
Bloom Sakura
Light purple Shader
#PSO2NGS_SS #PSO2NGS
#PSO2GLOBAL
#メンテの日じゃないけどssを貼る
I jokingly said I would post feet for $50 while I was playing DS3. Despite immediately taking it back because I know how people are like, one of my chatters dropped 10 gifted subs. Here's your frikkin feet pic you beautiful bastards #shaderuart
while testing shaders on vita I added shrinking viewport (render at lower rez) by pressing btn, when shdr is complex it drops to 30 or lower, but shrinking by 2 returns fps to 60 for some and now I think it could be used as dynamic resolution thing to maintain 60 if game lags 🙂
“Ahhhhh, THAT’S the SCUMM Bar I remember.”
- Mojo CFO
Many initially played MI1 on the excellent Amiga with a less than excellent CRT TV. ShaderGlass illustrates the difference perfectly.
Decided to add that Hisuian Zoroark Palette into my Shader Test, but I had to expand my color map some more lol. But still! Lookin' fresh~
@tunapatoot i think its just lighting, I dont got the genshin shader that makes the colors more saturated TwT
trying to write shaders to generate field lines. a decent start?
Lighting practice.
A shader that produces something like this would be Lerp(texture*shadeColor,highlightColor, diffuse) diffuse is the saturated value of your cel shader.
In this case, shadecolor is red and pink at night, highlightColor be red and pale yellow.
@MercuryMercM It's supposed to work like this, where you plug a shader in into the nodegroup, then direct that to the output
I don't believe this nodegroup works in Cycles, though, so if you're using it there try switching over to Eevee!
Another render of Fat Batman, had to correct some weird topology that wasnt really working for the 3D printing, also added toon shader cause I seem to be addicted to it.
#batman #DC #funny #art #3dart #blender #characterdesign #bnpr #b3d #3d #3dmodeling #Blender3D
I spent most of the day on this but, I have updated Zan's outfit and crown and man. I am really happy with it! I just have to take it into Unity and add the tail, Earrings, Shaders, ect.
#VRoid #Vtuber #VTuberUprising #VTuberEN #ENVtuber
NCHLShader2リハビリ
MODEL:デメキッパ様
EFFECT:nil様/針金P様/そぼろ様/ikeno様/めめ様/おたもん様/tktk様
#金カムMMD
Making my own shader for the Anima tailmouth! Loving how soft it is looking so far, still have to play with it a bit more though
#DNFDuel #dnffanart #Striker #b3d #bnpr
"Let's both do our best!"
DNF Duel has been out for a few days, and it's quickly taking over my YouTube feed. I thought that Striker looked cool so I made this. Still haven't played the game, but it looks fun.
Shader by @AerthasVeras
TCC: Flagellants and Punitant sprites actually have these marked green spots that I use for dynamic bloodstains. A shader replaces green with skin tone or bloodstains based on damage. More efficient than creating multiple sprites for clean and bloody versions. #gamedev