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zircles | matrix:11 bsw:19.652 csw:37.804 #generative #geometric #ProceduralArt #python #bot
silk | loop:244-216-283 ainc:2.36-1.00-2.91 #generative #geometric #ProceduralArt #python #bot
zircles | matrix:7 bsw:40.164 csw:47.120 #generative #geometric #ProceduralArt #python #bot
silk | loop:174-257-272 ainc:0.45-0.98-1.27 #generative #geometric #ProceduralArt #python #bot
zircles | matrix:8 bsw:42.018 csw:57.139 #generative #geometric #ProceduralArt #python #bot
Behind the scenes process of testing procedural islands. The first frame is coast tapering using only distance to map edge. Gives you that terrible circle shape. Then I use an ease-in-out function to reduce the severity.
silk | loop:454-360-443 ainc:2.75-0.35-0.41 #generative #geometric #ProceduralArt #python #bot
drawing-machine | loop:38241 a:5.005 b:4.005 p:12.005 #generative #geometric #ProceduralArt #python #bot
gingko | a:6 s:3971 d:0.5445 w:99 ns:6.0197 np:4.3338 nb:1 #generative #geometric #ProceduralArt #python #bot
flowight | flowers:6 lines:512 #generative #geometric #ProceduralArt #python #bot
silk | loop:234-242-159 ainc:1.63-0.53-2.22 #generative #geometric #ProceduralArt #python #bot
gingko | a:7 s:4612 d:0.4136 w:185 ns:9.1020 np:5.0539 nb:9 #generative #geometric #ProceduralArt #python #bot
gingko | a:8 s:3519 d:0.4007 w:210 ns:8.7458 np:5.6075 nb:5 #generative #geometric #ProceduralArt #python #bot
drawing-machine | loop:35674 a:8.005 b:3.005 p:4.005 #generative #geometric #ProceduralArt #python #bot