画質 高画質

I'm still finishing up some old WIPs but LOOK AT THAT TEXTURE I wanna eat it

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Repost
Improved the textures a bit too (´- ` )

Xinyan from Genshin Impact

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Q1 Visions Actions and Texture Set by FOREFATHERS
Photoshop Actions And Textures Set to date. https://t.co/Y3GXATacDd

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Artist:
FF Profile: https://t.co/KDG7cIa5qp

Pieces:
Eliza
https://t.co/JXHxt2WsUz
Lana
https://t.co/fap2VGxpAu

Wonderful color and lighting technique, and I love the draping cloth texture!

An incredible person to know, and putting out absolute 💎s 🙌👏✨💙❤️

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99% of these comments are screaming about how it doesn’t look like the concept art “shadowy face” effect while not realizing that a single missing texture can change the whole look

This is not the final model, folks. Everyone calm the heck down

https://t.co/At2O7hETeW

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btw I think this is being displayed incorrectly, I believe the helm actually hides the face/head mesh of the player character and shows the shade+spooky eyes and the face is currently in front of the helm foreground texture.
this is how the helm looks without anyone wearing it https://t.co/cScf4d02Au

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Finally the 3D is complete, now is time to rig and texture it UWU

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Here's an old sketch on it to show the color variation I was able to get (fairly sure I used a waterbrush fwiw), I don't scrub much either- I find it a smooth enough surface for drawing on with pen and textured enough to show watercolor too in an affordable spiral-bound pad

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The low poly/game model for the Power Suit mod is almost ready! Textures for the first costume have been completed for the most part. Just have to convert it all into Smash's format.

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Normal and 2D Cel style texture variations.

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Using higher res textures where I can, like on the balaclava here. Some of the helmet attachments are also lower res variants of what the Spartans have, so I'll be replacing those as well.

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Hihi! More hair textures inspired by Rainbow High!

(layout credits: @.boysbeboostin)

·̩̩̥͙**•̩̩͙✩•̩̩͙*˚  ˚*•̩̩͙✩•̩̩͙*˚*·̩̩̥͙
Likes and retweets are very appreciated!

Tags:

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At the moment I don't post much but I'm in the middle of updating my many character reference sheets. So I thought I'd show you some WIPs.

I worked on Shade to make her Asian-Caucasian. I also remade her abs. For Katja a lot of changes especially on the face and on textures.

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Home Time: an early piece getting to grips with using pattern in monotype. The patterns are printed from textured materials using three layers of multi-coloured ink. The diminishing lines lead the eye up to a cottage and hedgerow. Greetings cards: https://t.co/Nr9wTuqktv

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You guys. I know I keep harping on this. But. We don’t know how proud I am. I’m an airbrush queen. And. TEXTURE. THERES TEXTURE 😭😭😭😭😭😭😭😭😭

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New drawing again ding ding ding!

With new dress study! LOOK AT THIS TEXTURE GUYS YEAH 🌹
My oc Lucienne as a future Queen 😤

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Some of our are our selection for this ... A bunch of enemies! & 1 friend! Also, the robotic ones are controlled by whom is using the Crown now!
All models sculpted, textured & rigged by

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customizable version of the protodrake body (again no textures)

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The same voronoi texture is used to add the blocks, and finally the input coords are distorted for the fisheye 3D effect
There's the whole nodetree:

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