with the basic mechanics ready, now it’s about drawing all the NPCs, scenery elements. every day a little more

4 15

today I finished the basic movement of the NPCs. I finally got along with Paths2D and I am satisfied with the possibilities of movement.

0 14

in my today I finally put some clothes on my character, created a first friend for him and started working with AI

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progress in the first seven months of game design learning
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progresso dos primeiros primeiros sete meses de aprendizado em game design
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11 51

testing my dialog system.
the process is being slow, but - finally - i'm preparing everything in a way that will fit the rest of the game

1 15

new enemy + weapon (done in a way which requires the least possible amount of animating)

9 22

Peek-a-boo! Fog of War is my next goal. It isn't much different from the demo right now, though. (https://t.co/56SzWnOT7R)

3 4

Having fun with bump maps etc to add depth to the visuals. Very grateful to for having it out of the box!

Made a quick painting to try out the fancy picture frame too.

3 12

refining that dithering shader a little more, it's coming along quite nicely!

2 13

PLEASE RETWEET! Gravity Ace is on STEAM! The Lieutenant says WISHLIST NOW IF YOU WANT TO BUY IT! https://t.co/wHVJWgiOY7

12 19

PLEASE RETWEET! Gravity Ace is on STEAM! The Lieutenant says WISHLIST NOW IF YOU WANT TO BUY IT! https://t.co/jNnkbIeoyI https://t.co/wHVJWgiOY7

16 25