Hi, I’m Loel, I’ve been making games for 18 years doing level/game design and . I’m currently lead content designer on Every day I get to see a players reaction or add something new to the game is another day i love what i do for a living.

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Introducing Player Number Three, Klara McClain
A woman of little to no words, Klara keeps to herself and buries her nose into her books. What goes through that woman's mind is a mystery to the other players.

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Introducing Player Number One, Dr. Wyatt Ackerman.
Friendly and affable, Wyatt is the de facto leader of the group and tries to keep everyone on his side alive.

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Hi, I'm Jaclyn! Last year I quit my job as an art teacher to make games full-time! I'm working with making a world where you play as a traveling painter 🎨🖌️🖼️

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Hello I like to develop my own little adventure games and also work with others to create cool things.

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Hi I’m Jun, Sound Director/Composer at Sega. I've been working in games for almost 25 years. Shipped Sonic Adventure series, Sonic Heroes, Sonic Generations, to name a few. I’m currently working on “Team Sonic Racing” as a lead composer. Catch me at Tokyo Game Show!

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23 years making games, here's some of them. Creative Director

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Name's Kay! Started making games for fun with my friend as an escape from our country's problems. Things got progressively worse and our little project became our main focus so we could make money and literally escape our country. I love animation and game design! 💜

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Hello I'm Betty, concept/game artist based in Leeds and full-time mum. Can't list any AAA games but worked on few match-3

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Hi ! I'm Wojtek, a 25 years old Concept Artist and Designer from Poland. Has been working on games such as Detroit: Become Human, The Witcher 3 and Horizon: Zero Dawn. I'm slowly moving into the film industry these days, but thought, I will share anyway! ⚡️

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Hi I'm Sasquatchii, game developer, designer, & illustrator! I make games told from non-human perspectives. My most popular game is A Day in the Life of a Slice of Bread—you play as a sentient piece of bread! I'm also working on a game called Laika, told from her POV

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Hi! I'm Mitt and I'm currently developing a game with a few friends! The game is called "Marinette" and I'm the main developer, programmer, artist and writer. Hopefully I'll be able to deliever interesting graphics and games!
Check out our updates at

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Hello I'm Olov and I started in the industry as Concept Artist and uh ... Story Person at Zoink Games (#FeGame, little more than 2 years ago. Now I'm Art/Creative Director for I work with casting and sometimes do some voice overs myself!

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Hey I'm Paul! 🇬🇧
I've been making games for nearly half my life 😵

• Freelance (2 years at university)
• Environment Artist → Lead Tech Artist (10 years, 6 shipped games)
• Now a generalist (2 years, R&D)

Outside work: 🎸🎵 🎨& 3D printing

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Hi I've been a writer at BioWare for 6+ years. I've worked on the Mass Effect 3 DLC, Dragon Age: Inquisition, and Anthem. I contributed to the second Dragon Age lore book and sometimes write other things too. I routinely send co-workers cute animal videos.

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Hi

I'm Adam. I've been in the game industry for 12+ years and worked on franchises such as Orcs Must Die, Borderlands and Gears of War managing Marketing, PR, Community & esports. I am currently living the dream working at Blizzard on esports w/ the best people!

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i'm chris! i've been making indie games for my company for 7 years now! i did code and art for Magicmaker, a spellcrafting platformer with >2million spells, and now i'm working on a strategy RPG where you use friendship to overcome impossible odds!

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hey,
im torcado 🏳️‍🌈! ive been making games since i was 13. participated in ludum dare 16 times, and placed first in innovation last time. been working on my largest project, ghost bird, for over 2 years, and am close to releasing my first mobile game, heck deck!

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Hi o/
I'm a 16 y/o game developer making pixelart games atm
I do streams occasionally and stuff
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I'll be posting more often from now because my computer is working again

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Hi ! I'm Gustavo Coutinho, been making music and sounds for games for 4 years now and had the great pleasure of working with some very creative people on some awesome titles like Rise of Industry and Overkill's The Walking Dead.

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