If you ask me, who is my favorite lancer class servant?

Without doubt, I will answer Enkidu.
Enkidu is absolutely unique.

Enkidu is not only a servant, but Enkidu is the weapon itself. Can set the parameter itself, can be anything .. the real concept of the weapon.

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quik arth

I finally managed to download csp and try my new tablet !!
I still need to adjust the parameters but I love it !

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i made a small detour and rewrite most of the displacement code. some examples of combinations of the new parameters:

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Uniform Yoshiko UR (Parameter Up)

Skill: every 27 notes, 18..46% chance to increase Guilty Kiss members' stats by 15..36% for 2.5..4.5 seconds.

Center skill: Smile Princess + Aqours boost (9/3)

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[#SIFJP, UR Yoshiko "Fallen Angel's Sprint"

Att.: Smile

Skill T.: Parameter Up

Skill D.: Every 27 notes: 18..46% chance to raise Guilty Kiss members' appeal by 15..36% for 2.5..4.5 seconds.

Center: Raise Team Smile by 9%, Aqours by 3%.

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Did another proof of concept, this time using a character from !! I tried out some other movement functions, alongside some custom parameters... and look at that tail!!!

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finished a take-the-wheel commission! Parameters were: Mountain Dwarf, Druid (spores), and Folk Hero.

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[#SIFJP, UR Honoka "Surrounded by a Sense of Unity"

Att.: Cool

Skill T.: Parameter Up

Skill D.: Every 25 notes: 14..35% chance to raise 2nd Year μ's members' appeal by 15..36% for 3.5..5.5 seconds.

Center: Raise Team Cool by 9%, μ's by 3%.

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Cheerleader Honoka UR (Parameter Up)

Skill: every 25 notes, 14..35% chance to increase μ's 2nd years' stats by 15..36% for 3.5..5.5 seconds.

Center skill: Cool Empress + µ's boost (9/3)

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Using another program called Visions of Chaos I have entirely new kinds of parameters to tinker with, but I thought I’d start with fractals since I was more familiar with them. Got some pretty cool results!

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Here are some comic variations it can do on the front part of the car simply by changing a few parameters. The flexibility is very decent indeed. :3c

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the animation is ridiculous but I've managed to slice and redraw most of the required parts.
gotta learn parameters and motion next

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LMAOOOOOOOO AAAAAAHHH
I FOUND DA EXACT PARAMETER THRESHOLD FOR "YANDERE" AAAAAHHHH SCARY, SCARY

i think its about.. revealing too much gumline

jegus christ
( 'e') ⇒ ( 'E`)

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BUG GF LIVE2D FINISHED!! i actually did parameters for the eyebrows this time so she can make expressions and stuff

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ill release my 🔥 ULTIMATE TOON HAIR SHADER 🔥 tomorrow
here are some tests i did with different parameters
its quite versatile

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The outer part is a static mesh (scaled by the animation) with a panning noise. For the smoke particle, I'm passing data through the color parameter, so that i can link lifetime of the particle to erosion. They are both emissive.

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Cheerleader Umi UR (Parameter Up)

Skill: every 31 notes, 18..60% chance to increase lily white members' stats by 18..32% for 2.5..4.5 seconds.

Center skill: Pure Angel + µ's boost (9/3)

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Commission rates! DM or email vitwixt @ homail . com if you're interested!

(exact style parameters can vary for fully shaded--example used is simply the most recent at time of posting)

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[#SIFEN, SR Ruby "I Carry my Precious Bouquet with Me."

Att.: Cool

Skill T.: Parameter Up

Skill D.: Every 29 notes: 18..39% chance to raise first-year Aqours members' appeal by 14..21% for 2.0 seconds.

Center: Raise Team Cool by 6%

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Exploring the parameter space. I keep being drawn to “no blank space” expressiveness like in this piece

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