//=time() ?>
The illusion of tech — a visual interpretation of the effects technology has on our mental health, done for the @Procreate “Illusion” brief
https://t.co/UaeiZW8tPa
#illustration #socialmedia #technology #mentalhealth
Using technology powered by stored magic, the botanist is able to operate experiments that defy the laws of nature without needing any magical skills herself.
Good ol’ Number 7 #sketch #drawing #doodle #HoverBike #scifi #sciencefiction #technology #numberseven
Senior tech Magos teaches you about Drop Pod technology
Some doodling
【An Interview With Japanese Artist John Hathway】
"His background in physics, science and technology informs his creations both on a theoretical and practical level."
[Art Topics 213 (Ⅰ)]
#JohnHathway #Anime #Manga #Akihabara #Tokyo #JH科学
《Web》https://t.co/iOdhrLUGbf
🌻Dormaris Xiloscient
🌻He/Him
🌻Age 120 Height 5'8
🌻Wood Elf Ranger
🌻Panromantic
🌻Golden anxiety boy who has been sent on a journey by his god disaelia after the burning of his village
🌻Book smart loves nature awful around ppl dislikes technology
🌻Uses a hand crafted bow
Without vs with
Magenta, soft light layer setting, 36% opacity, and bam the colours pp a lot more and the whole thing looks cleaner and technology is amazing https://t.co/tRDuFrhnmB
3/3 Technology misconceptions.
Video games don't make kids violent.
#art #illustration
#videogames #tech
My comic in primary school days was Eagle, which featured Frank Hampson’s Dan Dare, Pilot of the Future, so I like the style of 1950s science fiction where rockets, robots and space stations look like a plausible extension of the technology of the period. https://t.co/RnKIWBoiSd
VA-11 HALL-A: CYBERPUNK BARTENDER ACTION
Description: a booze em' up about waifus, technology, and post-dystopia life.
Release date: 21.06.2016
Twitter page: @SukebanGames
Duck’s approval: ✅
#indiegame #cyberpunk #simulator
(@CADAF_ART)
This art performance by @PowerDada explores the relationship between technology and humanity, between the virtual and the real. SOUL IN THE MACHINE is digital and physical.
Digital: a digital drawings conversation of 19 artists
Chloe in Year 7 has used a drawing app to draw Rantaro Amami from Danganronpa V3. What a great use of technology! #SRAartchallenge
Visit @eleonorabrizi's Breezy Art Gallery booth at @CADAF_ART to see "Soul In The Machine", a collaborative digital and physical artwork that explores the relationship between technology and humanity.
https://t.co/SpmlF3wj7C