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#Houdini でProcedural Hard Surface Modeling
戦艦はまだ先と言いつつ…回転砲塔に手を出してしまった。砲塔を干渉せずにそれらしく自動配置するのが難しい。もう少し洗練させたい。
『機械生命体の出現する空域へのコルベット級4隻の派遣が、未明の緊急閣議で決定された』
Another cracker illustration from Matt Skalski describing traumatic subdural hygroma for the @Radiopaedia #traumarad course. @DrAndrewDixon
gingko | a:7 s:2596 d:0.4989 w:62 ns:4.0311 np:5.7246 nb:5 #generative #geometric #ProceduralArt #python #bot
flowight | flowers:6 lines:512 #generative #geometric #ProceduralArt #python #bot
zircles | matrix:9 bsw:14.064 csw:45.985 #generative #geometric #ProceduralArt #python #bot
flowight | flowers:6 lines:512 #generative #geometric #ProceduralArt #python #bot
flowight | flowers:6 lines:512 #generative #geometric #ProceduralArt #python #bot
Everything needed for proper procedurally generated forests.
#pixelart #gamedev #indiedev #rpg #roguelike
gingko | a:5 s:2703 d:0.5899 w:189 ns:0.2284 np:7.0693 nb:10 #generative #geometric #ProceduralArt #python #bot
flowight | flowers:6 lines:512 #generative #geometric #ProceduralArt #python #bot
drawing-machine | loop:15392 a:9.005 b:5.005 p:12.005 #generative #geometric #ProceduralArt #python #bot
silk | loop:133-465-229 ainc:0.95-0.78-1.38 #generative #geometric #ProceduralArt #python #bot
drawing-machine | loop:28117 a:10.005 b:1.005 p:3.005 #generative #geometric #ProceduralArt #python #bot
param-eq | a:1 b:27 c:3 d:21 i:100000 rad+:0.22 #generative #geometric #ProceduralArt #python #bot
silk | loop:215-153-190 ainc:0.38-2.52-1.52 #generative #geometric #ProceduralArt #python #bot
gingko | a:4 s:1831 d:0.2667 w:109 ns:1.8749 np:9.2256 nb:1 #generative #geometric #ProceduralArt #python #bot
flowight | flowers:6 lines:512 #generative #geometric #ProceduralArt #python #bot
unknown | sw:368 sh:296 b:86 o:12 p:4.1412 l:2.3853 #generative #geometric #ProceduralArt #python #bot
zircles | matrix:12 bsw:14.583 csw:15.751 #generative #geometric #ProceduralArt #python #bot
flowight | flowers:6 lines:512 #generative #geometric #ProceduralArt #python #bot