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Before #Blocktober ends here's my attempt at re-creating the Pittsburgh are from #TLoU in @SketchUp
#leveldesign #sketchup #gamedev
Trying to work on room transitions in #gamemakerstudio2 and I must be missing something because the room just gets added on top of the other room and things freeze 😓😓 Going to try to fix this bug 🕷 #rpg #gamedev #debug #SundayFunday #SundayMotivation #art #leveldesign
Small level I've made in 2 days, thanks to a Dishonored template gave by one of our LD Teacher (from Arkane of course !)
really cool small project !
#Blocktober #leveldesign #gamedevelopment
My Artwork title Colours storm
CANVAS, on sale, PM for price
https://t.co/DBct6CsVNR #art #artcollector #artlover #interiordesign #artgallery #contemporaryart #artwork #hotels #hoteldesign #artwork #artworks #decor #artbuyers #decoraciondeinteriores #setdecoration #fineart
This #leveldesign exercised risk and reward. I designed a non-linear labryinth that rewarded players pickups for exploring off dominant paths, but looped back onto the main path with vantages that always framed up focal points for mental mapping. #Blocktober #gamedev #gamedesign
〜キンアジちゃんの自己紹介〜
Unreal Engineについてのブログを上げています!
https://t.co/wcHqiIjpQm
職種:GamePlanner LevelDesigner その他色々
Unreal歴:約5年
近々個人製作もしていきます!
#10月になったのでフォロワーさんに自己紹介しようぜ
固定ツイート用
It's great to see other people level design in #Blocktober , so here what I been working on in my spare time and hoping to finish it by the end of Blocktober, again any feedback is much appreciate.🙂
#LordOfTheRings #leveldesign
My entry for the #WeavingTidesContest (of course out of competition). If you remember our Leveldesign blogpost you can already guess where I'm going with this 😁
Hi #PortfolioDay! I'm a level / environment designer pursuing work at my dream studio! Recently, I updated my website breaking down all of my work so thought I could share! 😊
💼: https://t.co/ujxAgdMRid
📧: roybennettiv@gmail.com
Check it out! #gamedesign #gamedev #leveldesign
These were some other combat spaces I blocked out in an effort to design more stealth options for the player. Geo placement was a bit tight though and some of the cover was hard to read, but it was still fun designing these concepts! #Blocktober #leveldesign #gamedesign #gamedev
Skywalker 2 (wizq2dm2). Quake 2 deathmatch map. Released in 2006. It's a small fantasy themed map. Castle in the sky. Void map. Continuation of the first Skywalker map (wizq2dm1), added more geoemtry and connectivity. #quake2 #leveldesign #gamedev #idtech2 #idsoftware
This #leveldesign incorporated some combat spaces following specific metrics and shape choices in order to present comfortable and interesting player choices when engaging in combat. #Blocktober #gamedesign #gamedev Video: https://t.co/2HJh37LHgb
BSP Blockout and Final #blocktober
Done with Source Engine/Hammer Editor (L4D2). Architectural building is House in Menorca.
Really enjoyed creating this.
#leveldesign #gameart
Basic top down and elevation changes in 3ds max. @Stephen_FX did the rest! Turned out one of my favorite areas!
#Blocktober #gameart #gamedev #indiedev #leveldesign #3dsMax
I thought it would be fun to share some Blockouts I did for @theblackoutclub . Such a fun and unique project to work on! [1/4]
#Blocktober #leveldesign #UE4
it's #Blocktober ! Our level designer Simon shares with you the creative process of the "lava to stone" mecanic in Unruly Heroes #thread.
(Full devblog also here: https://t.co/J7WZ8qtleT)
#devblog #indiegame #blocktober2019 #leveldesign #gamedev #unrulyheroes #madewithunity
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Kickin off #Blocktober Working on an overlord type area for Bears In Space You crash your rocket into a rock and work your way up the beach. It's the first time the player comes across the Saucer enemy so I'm gonna make sure the reveal is rockin.
#leveldesign #gamedev #UE4
Do you remember what Pixel Art style websites looked like in 2002? Visit our exhibition Pixel Design websites in 2002!
https://t.co/diid4rZVia
#PixelDesign #PixelArt #WebDesign
Just wrapped up my 10-week course with @CGMasterAcademy on Level Design for Games! Huge thank you to @PatrickHaslow for all of his thoughtful feedback and guidance! Also, thank you to @thegreatbluebit for providing such terrific instruction!
#leveldesign #gamedesign #gamedev