画質 高画質

So, I got the opportunity to work on 's 3D model,
And I'm glad that it turned out so well! ✨

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Very impressive mix of 2D and 3D. "Laputa" by Sam Chon. Loving the workflow of integrating Blender into 2D environments. Check it out here: https://t.co/C4oazAfmwr

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Another thinking of calling him “Trev”. Render in Blender. Now for some vertex painting!

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『不気味な木が立つ森』
ティム・バートン監督のスリーピーホロウとかギレルモ・デル・トロ監督のパンズラビリンスとか黒沢清監督のカリスマに出てくるような奇妙な木をイメージして作ってみた

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ウイングガンダムゼロ
完成。

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和装アバター制作、デザインは結局こんな感じになりました。
(※動画内のモーションは他者制作の作品をお借りしました)
https://t.co/RmoW4y4LPg

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WIP
realtime rendering in blender eevee

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bear with me for a sec

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This shady son of a gun is a result of some evil experiments with extreme focal lenght and god forbidden breeding of the 3d meshes with frame by frame surface painting. Apage!

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It seems that blender 3 armatures don't 100% work on older versions, guess how I learned that...

On the other hand, first blender 3 model! Still missing some bones (skirts) but she is pretty much done already

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Render is running, I think that this is enough, next scene will be him landing at the bottom of the entrance... This is his casual armor with cape

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キャラデザインとそれをもとに作ったモデル

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If you're creating a shield, consider using the Simple Deform bend modifier. You can model the shield flat and then select the bend angle afterwards, saving you time.

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Use VectorQ app to choose your tattoo vector design.

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Still one of my best renders ever made IMO.

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