画質 高画質

A Texture study and General lighting/stylization study.

Time ~ 40mins

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Also added some extra texture and firework cuz I see the possibility to enchance it! While submitting in the as well~

Firework night with Yoimiya! | Silverpixia https://t.co/OQYGMXKyHR

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“What ever happened to Sonic Crackers?”

Here’s an exe I really like, based on two things related to Chaotix, The original idea of Sonic Crackers, and this unused texture in the finished Chaotix game

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Textures courtesy of STNC's dev, Walshicus. 😁 https://t.co/4CLieszeoo

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Aki Kimono Texture

Also a bonus. A shy Aki

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How'd you do that oil texture on the hair highlights? It looks really cool

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texturei bunitinho essa collab com o ❗️🖐

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A mouse inside a box, pet of ...
A mouse inside a box, made by ...
A developer inside a box

(Textures are a WIP)

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I get lost looking at these pieces, when zooming in I discover new details, textures and moments.

The pieces are made of 2 individual paintings, combined and then blended into one final piece.

The only available pieces in my Bilnd Abstract collection on ETH.

🔗⬇️

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テクスチャーペイント奮闘中
FF9みたいなインディーゲームみたいなローポリデフォルメのあの感じが好きなんですけども
難しい

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A sort of lupine for Vket has many entities and many materials. Poor?
Is it clever to make a single texture by gradient rather than specifying colour?

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process shots.

trusting the process >>>>

also first time using charcoal (digitally), and I honestly loved the texture. might use it more idk

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top - no texture
bottom - w texture

hsdjahsjkdh i'll have to multiply my colors

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-and when its texture then I cant have a complicated silhouette. (T) stands for texture and (S) stands for silhouette. Both must have high readability or my piece would get too complicated. (2/2)

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Planar Incision
sketch vs final
Another thing I value on my process is detail management. When Im putting details, I always choose whether its silhouette or texture that I want to show on that part. If its silhouette then I cant have a complicated textures- (1/2)

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