画質 高画質

Starting with a sheet showing the process of development of the character from the thumbnail to the final lines. And showing also some costume iterations:

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Hey Everyone! I recently did a Portrait of Mari for visual development, a character sheet for her other outfits, and some design revisions!

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Exodyssey: Visual Development of an Epic Adventure by Steambot Studios, Titan/Design Studio Press, 2009. Cover uncredited.

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Duckland 2: Cast-Out Material, Rough Colour Sketches
Another rough thingy I was taking a shot at. Eventually, it became way too obscure and gritty.







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Side by side look at my thumbnails - the choice - the favourites in colour were 002 and 003, what’s Twitters opinion ?

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Recently practicing and concepting environments for a competition in October, wish me luck 🙏

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Just finished up Matrix's Blaster. Was super fun to design.

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Recent grad Silvia Altamura captures a timeless feel with her clean portfolio presentation.

See it here: https://t.co/dvsBQkYGGK

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