画質 高画質

Hi! We are developers [#otome]!
Old project:
Let`s not stay friends https://t.co/5J2NW8SaCa
Sounds of Verity https://t.co/DR0jn8cC96
WiP:
Espresso for the Demon [more info soon]

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I lost my patron, now I start from 0 again. Nobody supports my project. Life as a single indie developer is very difficult to get support no matter how good your idea and how hard you do~ (⋟﹏⋞)

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For some reason I can't rip the face so he's just sorta faceless. I do have the textures tho, there's two and the second one has blood and has his face stitched?? It's found in Game\Developers\Simone\Resources so maybe the developer was making a joke but still very weird

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Title: Disney Epic Mickey
Year: 2010
Platform: Wii
Publisher: Interactive Studios
Developer: Junction Point Studios

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New Developers’ Blog posted: “Now You See Me, Now You Don't”! 📸

Patch 5.1 rolled out some new gpose features so you can capture all your moments with added (or hidden) flair!🤳 https://t.co/gN2tLsmePy

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Sonic Mania developer has launched a Kickstarter for an original game called Vertebreaker - and it looks fantastic! Check it out here:

https://t.co/8DUGAtnCID

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Hey everyone! My name is Camber and I'm an illustrator and developer! I enjoy making weird paintings in watercolor and gouache. Next week I am launching a new webcomic, called Inky Cat!

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Released in the US on this day 25 years ago...

Title: Donkey Kong Country
Year: 1994
Platform: SNES
Publisher:  
Developer:  

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Grapple & swing your way through the Vertebreaker demo by backing the Kickstarter https://t.co/rmwqaw7YVp

I've been building the layouts and assisting with art but the team is full of great developers. Most notably who spearheaded Sonic Mania

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The next insider update for the goes out tonight!

Sign up so you won't miss insider info and game developer tricks towards saving some $ and generating tons of character expressions!


SUBSCRIBE HERE:
https://t.co/xJIn0mJUiW

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Released in the US on this day in 1995...

Title: Aliens: A Comic Book Adventure
Year: 1995
Platform: DOS
Publisher: Mindscape
Developer: Cryo Interactive Entertainment
Artist: Den Beauvais

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IT'S FINALLY DONE!

A project that started in PAX South 2019, after meeting the Indie developers that were showing off their game they are making :D



I'm glad to have met you, played your game and wish you success :D

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【Pythonでゲームを作ろう!】Pyxelでレトロな2Dゲームを作ってみた! | DevelopersIOPyxelとは ピクセルアートのレトロな2Dゲームが作れるPythonライブラリです。 ・仕様 - Mac, Window… https://t.co/ayUF2fKdPx

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Happy birthday to our wonderful Developer - we hope you have an amazing birthday from everybody here at HQ! 🎁🎉

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Welcome! I'm an otaku software developer gym rat spending most of my free time running
Follow here:
https://t.co/BJLPaboDRv
https://t.co/jVErHuFX1h
https://t.co/aycRDv097V
https://t.co/cUsLqByMdK
Some anime I've seen: https://t.co/T40yPQ11hY
Profile Art:

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DAILY NINTENDO FACT

In a 2008 interview, developer Camelot revealed that there were plans for a Golden Sun game for the Nintendo 64 which was cancelled after a short time. According to president Hiroyuki Takahashi, if Nintendo had delayed the GameCube, they'd have made it.

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