画質 高画質

INDIEliveEXPO見ながら、
主人公の必殺技アニメーションができた……!

12 25

Art evolution of our soul weasel pet😁

Let this little fur-ball help you in your wilderness battles😊

Find it on▶️https://t.co/kOq51jyqbo

5 6

Big air slash. This is the final normal I have to animate for Silvana. After that it's only two specials that are still missing.

15 39

Now a health bar is shown, when the monsters are attacked. Next plan is to add some numbers.

15 43

Below are some studies I did for different styles. I took my Wanderer sprite and tried to acclimate them into the Sword of Mana and Trials of Mana sprite styles. I don't know which one I hate more! T_T

8 16

Hey

Nothing much to say, we are working super hard in the background.

Here is a peek of our shirtless butler, ready to be at your side for the ball!

| | | |

6 18

Male Gnome Wizard (Character Art Design) (Character Avatar) (Jeff Easley art style) (High Fantasy) (Roguelike RPG) (2d Game Assets) (Gamedev) (Trending on Artstation) (HQ) (4k)

4 4

prompt:

4 funny pixel art fish (2d Assets) (Gamedev) (Unreal Engine)

9 11

prompt:

gamedev asset pack with 4 skill icon buttons: Archery (Bow), Cooking (Chef Hat), Running (Man Running), and Jumping (Woman Jumping)

5 3

Less than a week until ! This week week we are showing the Queen and her son (and rightful heir to the throne), the King! The Queen is very kind, but also very powerful!

4 12

Happy ! It's a wonderful feeling seeing the characters you know so well being brought to life. Our artist did an excellent job with Claire which inspired me to begin a character showcase series.
| |

9 24

“Water… Why does there always have to be water?”

Here’s the concept art for the Aqueduct, one of the many biomes of Being and Becoming

12 46

Some small progress on my dungeon slasher. Brave villager meets the shady guy! Let's form a hero party. The gamedev is slow as I don't want to say that...

8 14