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@HypeF7 @Zeckemyro Most multi-hit NAirs are built this same way. Smaller hitboxes ending in a single larger hitbox. Palu's is not an exception in this regard. Here are the final hits for some other similar NAirs
The hitbox in the middle used to push out, which pushed them too far away from jab2. Now the middle hitbox pulls inwards.
This is good. It fixes half of the problem. All that's left is to shift jab2's hitbox forward a bit so it can reach opponents during their flinch animation.
I've added in his attack so he tries to attack me, but didn't give him a hitbox yet so he can't actually hurt me. Also pretty mean.
So that's where Ganondorfs aerial wizkick hitbox went. Give it back ZSS!
@kevinkaywho I actually discovered this unfortunate fact days ago for Lucario Dash Attack
I was not happy lemme tell you.. You can't use the Early Sweet hitbox to cross up either. You HAVE to use Frame 7 with the Early lower sour foot in their face to dash through shield no matter who it is
Hitbox art commission for @fraeon ! He wanted some cool custom colors for the outfits 🇫🇮🇰🇪
1) why is terry's leg a sword
2) why is it faster than my sword
3) why does it have a hitbox past the actual foot. he kickin dirt at me? link's hittin the ground with his sword that should make dirt fly up in your face or somethin
You know they had a vendetta against jabs when even *Palutena's* got worse in terms of hitbox size
Whoever engineered the hitboxes for these two moves in particular was HORNY that day
I'm pleased to announce that purchasers of the @Butteroj "Bomber" series of all-acrylic FightSticks can now get custom artwork printed and cut for this model. Choose Noir, Korean Noir, HitBox, Shiokenstar, Full and Border! https://t.co/HBD7hmXUVc
What's great is that the ken shinryuken hitbox isn't even the funniest one. Here's Sodom's command grab super
before I go to work, here is a hitbox image of Ken doing Shinryuken in Alpha 2. You're welcome
Robin's head has a hitbox on fair and up air because he has such a big brain, so its totally necessary, obviously
problem with Cloud is his sword straight up lies to you about where it’s hitbox is. The tip of his sword doesn’t even have a hitbox on a lot of his moves. Most sword characters can have tippers or spacing that they can visually see. Cloud vs Ike and Lucina nair are all accurate
This SHRINKSTOOL can grant the new Shrunk buff, which decreases your size (and therefore your hitbox). Now those dinosaurs are going to look EVEN BIGGER! 😲
#PatchQuest #roguelike #indiegame #indiedev #gamedev #gamedevelopment