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We always knew we wanted a monkey in #PatchQuest, so we created Shinobo, the ninja bonobo! 🐵
The original design was a little too goofy and doesn't necessarily scream "kung fu master." Now he looks a lot more tough and exudes confidence! 🥋 👊
#TransformationTuesday
Originally, Warnet was built on a warrior hornet idea.
We wanted to make it even more threatening, so we gave it a spiked helmet and rune markings and changed its name to Buzzerker. 🐝
Not a monster you want to mess with... #PatchQuest #TransformationTuesday
🔴 NOW LIVE - FFXIV 5.4+ Patch Quests
FINISHING SHB PATCHQUESTS TODAY >:(
Link in replies!
#ENVtubers
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Drew this in the style of @PatchQuest Blubbin. Abilities: Gobble, Spit, Inflate. He vacuums bullets, spits them back out in a stream. His life is pain. #PatchQuest #MonsterTaming
Here's a behind the scenes look at the fake lighting effect from my #roguelike #indiegame #PatchQuest.
It's made using a soft round sprite with an additive shader. I also placed it on a higher layer in my Unity scene so it renders last.
#roguelike #indiegame #gamedev #indiegames
No new area would be complete without new art. These 4 stone sculptures will be used to fill out the DUNGEONS I'm adding to my #roguelike #indiegame #PatchQuest this month.
The face is my favourite (obviously!)
#gamedev #indiegames #indiegamedev
#GameDev is full of surprises and setbacks.
After adding SHORTCUTS to my #roguelike #indiegame #PatchQuest, it has become clear that the minimap is too busy and too messy.
I'll need to do some spring cleaning...
#gamedev #indiegames #indiegamedev
No dungeons would be complete without TREASURES!
Here's 4 stone idols you can find in the dungeons I'm adding to my #roguelike #indiegame #PatchQuest this month.
#gamedev #indiegames #indiegamedev
I've been tweaking the island generation code to make things a little more twisted and mazelike. I really like seeing all 12 different habitat types on one map like this!
#PatchQuest #roguelike #gamedev #indiedev #indiegamedev
Triantula's COBWEB defense skill ensnares monsters and projectiles. Even super-fast monsters like this boosted Velostrich will eventually become tangled up! Note that it catches your own bullets too - so you can't just camp! #PatchQuest #roguelike #indiedev #indiegames
These SNOULDERS work as makeshift cover - but they roll when shot so you won't want to depend on them too much!
#PatchQuest #gamedev #indiedev #IndieGameDev #roguelike
These SPARKOILS can pass a current through the air. Those sparks will travel in a circuit around the edges of the room.
#PatchQuest #roguelike #indiegame #indiedev #gamedevelopment #IndieGameDev
There's a lot of different projectile types in my #roguelike #indiegame #PatchQuest - but these ones are my favourites for sure. BEES, FLIES and BEETLES. They can all deal the Itchy ailment if they bite you.
#indiedev #gamedev #gamedevelopment
This SHRINKSTOOL can grant the new Shrunk buff, which decreases your size (and therefore your hitbox). Now those dinosaurs are going to look EVEN BIGGER! 😲
#PatchQuest #roguelike #indiegame #indiedev #gamedev #gamedevelopment
The RUST zone is the 3rd new habitat for my #roguelike #indiegame #PatchQuest this month. It's filled with mysterious metal contraptions. Patchlantis is abandoned these days, so it's not clear who built them. They're still dangerous, so watch out!
#indiedev #gamedevelopment
The ❄️GLACIER❄️ zone is the second new area I'm adding to my #roguelike #indiegame #PatchQuest this month. This area has slippery ice, but sticky Gooberry sap can help you stay still. I threw in some bright orange and purples to stop this area looking too grey.
#gamedev #indiedev
This TALL GRASS in the new Zen Garden zone will make you rely on your game knowledge to survive. Fortunately, the outlines of monsters are still visible.
#PatchQuest #roguelike #indiedev #indiegame #gamedevelopment
The ZEN GARDEN zone is the first new habitat I'm adding to my #roguelike #indiegame #PatchQuest this November. This zone has tall grass and monsters that can turn invisible, making it an easy place to get ambushed!
#gamedev #indiedev