and usually I’m at close to 2 million for anything I build. I couldn’t explain topology and multi-resolution to anyone, but I think I’m gaining a nearly subliminal understanding of it.

Anyhoo, this is SENSUAL, and I hope it makes your eyes happy

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È proprio quando il gioco si fa duro che due duri come Paperone e Rockerduck cominciano a giocare! 💪

Riusciranno a fermare Amelia prima che diventi troppo potente?
È tutto scritto (e disegnato) su 3444!

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Enrico Faccini si cimenta con Pico, Paperoga e Paperino ne “L’esperimento”! Come finirà? Ora su 3443!

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Da un grande potere, come quello che ha ottenuto Amelia, derivano grandi responsabilità... soprattutto da parte dei due multimiliardari coinvolti! Riusciranno Paperone e Rockerduck a fare fronte alla nemica “numero uno”? Scopriamolo solo su 3443, ora in edicola!

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it's not every day that you see a topology like this (?

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18 Novembre, giornata campale.
- 1928: debutta in
- 1988: esce nelle sale americane
- 1990: su ABC va in onda la prima parte di la miniserie di culto con
- 1995: arriva al

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Era il 18 novembre del 1928 quando Steamboat Willie, il primo cortometraggio con il sonoro sincronizzato con protagonista debuttò al cinema!

Come non ricodare questa data?
Tanti auguri, Mickey!

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Working with topology for the last few weeks gave me ocd on aligning squares in real life 👁️◾️

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Here's a few closeups of my model! I actually used the Fortnite model for the final piece as it saved me from having to do a lot of retopology!

I also love the Freestyle outlines. I just tweaked the alpha and it gives them a nice texture!

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All the surface detail like the scales, bumps in the headphones etc is all physically modeled. Ussualy I'd do detail like that in substance but I am learning Zbrush.
Because of this the mesh is 30,000,000 polygons lmao retopologizing this week. Hoping to bring it down to 75k

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Characters for Games Bundle [1+1 Course ]
Grab Now (Bundle)👇
https://t.co/dZ5arpI6d9 [ Link ]

You will be taught
- Complete Character Creation
- Sculpting the Detail
- Re-topology
- Baking and Texturing

2 5

Retopo/Retopology = Redoing all those pesky lines so the high poly mesh doesn't make your computer light on fire.

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Characters for Games Bundle [1+1 Course ]
Grab Now (Bundle)👇
https://t.co/dZ5arpI6d9 [ Link ]

You will be taught
- Complete Character Creation
- Sculpting the Detail
- Re-topology
- Baking and Texturing

0 2

true, its often why i dont do commission work cause i know making an outfit like the red sonja one i did would have cost a client over $2,000 to produce, that including: sculpt, retopology, uv mapping and game prep, texturing and so on.

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Let's get this on the record. Heroes of Thantopolis has updated! ⬇️Link to the update below⬇️

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about 5 hours of retopology

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This is retopology heck! My usual workflow is just too slow with these complex shapes, and procedural tools don't get good results. I think I'll take the plunge with RetopoFlow and see how that goes.

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