If you want to use AI-generated models directly in your game or animation, you'll need to retopologize and texturing them, similar to using 3D scanned models.

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Babu! CW // crossover The Hunger Games

Gimana Fontaine tenggelam tanpa ikut ngebanjirin region lain kalau topologinya tinggi? Sender kepikiran fog scene di Catching Fire habis liat yang share glitch ini.

Teyvat has its own "laws"

Mungkin seperti biasa cuma behind the (cont..)

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My topology is immature, so it may not be helpful for you.

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Today's progress: Finally, the EnergyModel module is getting some love in With the next release you will be able to create and simulate buildings using and visualise the results in . Full export to OSM and GBXML files is working as well.

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This model made me remember that i still need good topology for good blendshapes... Its a bit hard to do on low poly though, I'll do better next time.

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"Nice topology, Dickhead"

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Character modelling for a new thing. Very clean & logical topology on those legs 💫

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Ci si può fidare di Macchianera? O è proprio l’acerrimo nemico di Topolino all’origine della strana e pericolosa nebbia che sta sconvolgendo Topolinia e il mondo? Il quarto episodio de “Gli Evaporati” è su 3513!

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Bit of an update on this, hopefully, tomorrow I'll be able to call the upper body done so I can move to the arms, legs, and the cape and start retopology.

Can't wait to fully see him in Unreal with some animation

All hard surface elements done in Zbrush

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With the power of cell shading I shall soundly refuse to fix bad topology and normals

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alr i updated the head topology and mesh a bit
mainly made the spikes more thin

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Proof of concept art on extracting face topology from images using 3D meshes for reference. I know this isn't like the usual art I post here, but it's fun to figure out stuff in order to learn different ways of drawing.

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More retopology. En route to 7500 triangles though which honestly wouldn't be the end of the world if I cant keep it in Quest Excellent range. Quest Good grants me access to Physbones at least and I could up-res some parts of him a bit

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While I'm here, keep a little teaser. I have several models in the work. As always I want to make a small bust and WOOSH, you are already doing retopology and a scene in unreal ... and all this with a diagnosis about the third degree of professional burnout.

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stuck in retopology hell

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