画質 高画質

Into the eye of the beholder! I had some fun with this one. Was really trying to incorporate sharp and curved shapes to create a bit of an intense and motionful feeling

2 29

The sun sets on another year... 🌄
It hasn't been an easy year for me and artists everywhere, but I hope with the dawn of a new year art will once again thrive.

2 13

Okay so i just finished this study of 's style, tried to replicate some elements of it, even if i made my own colors, also can you recognize that biome from the famous cube game? I love that style so there will be more to come!

4 15

Happy New Year and Hello 2023! It feels like 2019 was only yesterday 🤯

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rebougt Aseprite !

( reminder, if you're ever sent a key to a product byt email, ARCHIVE the email RIGHT AWAY... you'll need to later. trust me )

1 20

Didn't do much this year, but of the arts I made, I see some noticeable improvements (top ones being more recent)...
I hope be more active in making pixel arts in 2023 :]

0 4

[Mysterious mechanical facility Pixel art]
SF design always seems to be difficult.😅

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My best art from 2022! It's nothing amazing, but not awful for my first year :)
Looking forward to getting better at this (and gamedev in general) next year!

(ok enough tags)

3 4

aseprite palette (again) <3

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Hello there! just changed my entire style: more colourfull, live, and... happy?

0 1

First ever idle animation. Still working it all out (like how the body has some values flashing)

2 1

Hey! Mini Medieval (my new asset pack) is getting released tomorrow!

Here is a mockup preview, please like and retweet to help me let everyone know.

Enjoy, cheers!

3 30

I have made a small experiment with a very vibrant palette (extended, without restrictions). Plus, I have tested out Aseprite tilemap functions during that as well. And I can say it is a very cool function.

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