This is Stella (human) and Alijana (Magenta Eye-Raven), singers of Rhian's Tavern!

Viewing a performance will give you temporary boosts in combat and their stories of love lost and new love found!

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Hello

Sometimes you will face the enemies from Noctuan Race together in the same battle. They will debuff you like hell.
They got so corrupted that turned into a black hole avatar.

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My characters from Exper-elemental in portrait shots! This turned out super cool, I'll have to refine them one day. It looks like it belongs in a roguelike video-game

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Quick update for Dungeon Deathball (v0.35). Mostly bug fixes and quality-of-life improvements in this one!

▶ Buy/Wishlist on Steam: https://t.co/ZM5oiT3cZP
ℹ Full update details: https://t.co/9KLYrlozTG

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I've been laying down the color scheme for a new Hot Springs area...

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Soulsbornes and roguelikes are maybe the first to come to mind when we're talking about continue/retry mechanics, but I also like how they were handled in Capcom arcade beat 'em ups.

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💸It is the last hour of the Steam Summersale!

📉EndCycle VS is 25% off!

⚔️Get it now and take part in our online tournament this Sunday!

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I just spent nearly 12 hours playing TNT with Doom Roguelike Arsenal on the hardest skill and corruption cards on hardcore and beat the fucker in one sitting.

I I don't know what to say besides "holy shit we actually did it!".

I have become death itself.

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Early kickstarter-exclusive previews for OMORI have recently been leaked, showing that the game was originally intended to take the style of a top-down roguelike. Here is a preview of the stage-switching mechanic the game would have likely had, before becoming an RPG:

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Here's the first boss we made for Demon's Mirror. His name is The Shell. Art by

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Hey there

We bring the third enemy from Noctuan race.
This enemy throws silenced on you and won't let you use your virtues. One of the most annoying enemies, for sure. 😭😭😭

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Tinkering with modes for my Martial Cards, e.g. "reach target area". Moving to stretch enemy paths is part of playing well anyways but this might nudge players towards that conclusion (up the heuristic ladder).

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Later today we'll launch the 2nd big update, but the main reason for this tweet is just showing off our brand new verified batch 🤭

Here's a preview of the art for the upcoming update for Unexplored 2 Early Access 👇

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New roguelike... deckbuilding... hex based.. and fuzzy characters?! What is this game?! WE GOTTA TRY IT! Let's do it! https://t.co/Ft3Y23g2eU

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New forest level progress! This is the first outdoor procedurally generated area in the game. The very trees and nature are meant to impose on the player and this may manifest in some fun, devious ways 🙃.

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【好像素遊戲時間】

就在明天下午2點半!

超‧快‧節‧奏-像素繪師玩Roguelike像素遊戲
「災厄逆刃 ScourgeBringer」 2021/07/02

(封面圖包含字體也是我自己畫的喔!)
待機室:
https://t.co/10d2UzUvsd

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