画質 高画質

From concept, to full 3D design. Started from a shitty Picrew edit, to now a fully realized design.
They're not perfect, and I'm sure that things will evolve over time, but Lotzy is 100% made by me and I couldn't be anymore proud of myself.

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Bruh this FLOW is so clean I love it!

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I hope I can help. I'm new, but this helped me a lot. I start with the basic shapes, sometimes subdivide them once, and then I create a boolean between each of the shapes where they need to connect. I've tried modeling the way you show and it never turns out how I want.

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I know I haven't been much on this particular work lately, but after I played with the UV Map, I found a way to work with it and a step closer to rendering. It's still tricky to render a character in though.

Progress on the Rubian project for my friend

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An Incubus from another plains of existence! My Goal? Well let’s keep that in the book for now~. Allow me to be part of your entertainment or trade value for now as I am a raising Vtuber of many trades! Modeling, Gaming, even some Vocal works! Love D&D! Hope to make friends~!

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Recently I've been trying to get into Low Poly modeling.

For now, I'm trying to recreate some very simple N64 models for practice. I'll keep recreating more of them until I feel confident enough to create my own models

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logo I just finished for my friend Sean, for his project ISME (Integrated Systems Modeling Environment). The swooshes represent visual and textual data combining and also originating from one source, represented by a cubesat with panels open and a star in the middle!

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Kinda late to the party but had to make some changes once I got to the 3d stage https://t.co/cLYqhtLVrs

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Another test done with early access
's modeling tool 🌳

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Hi im tree
im a student studding animation i mostly do digital work but i do sometimes pose my 3d modeling stuff here's some of my stuff i hope you like it

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My of from one of his modeling photos on Weverse a while back

I also posted a timelapse video on my YouTube channel. Enjoy and have a good day!

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Thank you for the tag!

I'm a French artist who love the character design, modeling, sculp and texturing!
I really want to become a character artist! ☺️
Here is few of my 2D and 3D work!
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I tag ❤️ https://t.co/7ZUG3HxHN7

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new lumine model vs old one (on right.) i've gotten a lot better at both drawing and modeling, hopefully the changes reflect that! (note that the new model isnt fully rigged but expect more with it in the future :3c)

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of 1728 was born the great and John Hunter. Henter helped to improve understanding of human growth and remodeling, inflammation, gunshot wounds, venereal digestion, etc.

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