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This year was basically just designing characters or fanart lol
I'll have to work on environments to make it up for next year
Environments concepts from Atlantis: The Lost Empire (Disney Studios, 2001) :
Alessia Trunfio creates whimsical environments for her middle grade characters!
#366Project #345 of a year of drawing houses and environments: #Basestar from #BattlestarGalactica, for Bryan!
Watercolor and ink, 4 x 6".
#366Project #341 of a year of drawing houses and environments: a study of #AntonFurst's #Gotham, for Reid!
Inkwash, 8 x 10".
Some of the assets I drew for the Michael Doom mod, it gave me an appreciation of how long it must take for game makers to make environments
#366Project #322 of a year of drawing houses and environments: #Dracula's Castle, for Sydney! #Watercolor, 4 x 6".
I'm trying to think more big picture and incorporate characters into environments :'o
This concept shows Sylvia’s shop after closing time. We're ensuring our environments feel rich by both day and night. #indiegame #indiedev
Andrzej Dybowski
#Digital2D #Environments #Storytelling #Illustration #sketch #color #light #guardian #warrior #autumn #forest #tree
Featuring dragons in todays #InspirationMonday,and the epic environments they reside in! https://t.co/OuvQMKgT3p #Unity3D #gamedev #gameart
#366Project #306 of a year of drawing houses and environments. A scene from "The Mist", for Matt! Watercolor on sketch paper, 7 x 5".
I got my tablet to work some shajsjdasd trying to doodle environments again I think I'm getting a little better??