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So you've heard that the Brazilian games market was huge? #gamelocalization is actually the 4th most important criteria for Brazilian gamers.
Our market analysis:
https://t.co/DwdljMF2Ba
#indiedev #gamedev
Still using flags for language selection? Well, you should stop right now.
https://t.co/6SWKvq7YDR
#gamedev #indiedev #gamelocalization
Did you localize your game's description for #Steam, Google Play or the App Store?
https://t.co/6SWKvq7YDR
#gamedev #indiedev #gamelocalization
Bad #localization was hurting the experience of indie game A Room Beyond.
Here's how we fixed it: https://t.co/59elrgtntX
#gamedev #indiedev
So you've heard that the Brazilian games market was huge? #gamelocalization is actually the 4th most important criteria for Brazilian gamers.
Our market analysis:
https://t.co/DwdljMF2Ba
#indiedev #gamedev
Localization is a team effort. Our part is to deliver kickass translation (you can count on us to deliver) but are you ready to do yours? If you do, we'd love to work with you!
https://t.co/FKeRmTEsHD
#indiedev #gamedev
It doesn't hurt to make sure we're a good match. If you don't check any of these 5 deal breakers, congrats—you might have found your #localization team! 😉
https://t.co/FKeRmTmRQ5
#indiedev #gamedev
Bad #localization was hurting the experience of indie game A Room Beyond.
Here's how we fixed it: https://t.co/59elrgtntX
#gamedev #indiedev
Bad #localization was hurting the experience of indie game A Room Beyond.
Here's how we fixed it: https://t.co/59elrgtntX
#gamedev #indiedev
3C-Net: Category Count and Center Loss for Weakly-Supervised Action Localization. https://t.co/juuGcz7P9I
【Sale】
Limited time offer in celebration of Food Girls’ English localization release!
Food Girls, the food-dating simulation game developed by Simon Creative and Storia is now ready to embrace the English community, we are offering a special discount within a 7 days period.
CASE STUDY - Fixing an indie game's localization.
Have you ever been in a situation where you fan translations did not quite do the job?
https://t.co/59elrgtntX
#gamedev #indiedev #gamelocalization
Localization is a team effort. Our part is to deliver kickass translation (you can count on us to deliver) but are you ready to do yours? If you do, we'd love to work with you!
https://t.co/FKeRmTmRQ5
#indiedev #gamedev
So you've heard that the Brazilian games market was huge? #gamelocalization is actually the 4th most important criteria for Brazilian gamers.
Our market analysis:
https://t.co/DwdljMF2Ba
#indiedev #gamedev
So you've heard that the Brazilian games market was huge? #gamelocalization is actually the 4th most important criteria for Brazilian gamers.
Our market analysis:
https://t.co/DwdljMF2Ba
#indiedev #gamedev
Bad #localization was hurting the experience of indie game A Room Beyond.
Here's how we fixed it: https://t.co/59elrgtntX
#gamedev #indiedev
It doesn't hurt to make sure we're a good match. If you don't check any of these 5 deal breakers, congrats—you might have found your #localization team! 😉
https://t.co/FKeRmTmRQ5
#indiedev #gamedev
Localization is a team effort. Our part is to deliver kickass translation (you can count on us to deliver) but are you ready to do yours? If you do, we'd love to work with you!
https://t.co/FKeRmTmRQ5
#indiedev #gamedev
Did you localize your game's description for #Steam, Google Play or the App Store?
https://t.co/6SWKvq7YDR
#gamedev #indiedev #gamelocalization
Nobody likes a half-assed product. Give your localization some love. It's easier than you think.
https://t.co/6SWKvq7YDR
#gamedev #indiedev #gamelocalization