画質 高画質

Le agregue "shaders"

me inspire después de haber visto https://t.co/zwp0DLPN2i

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RGBA masking requires an RGBA texture - this defines where the shader acts on the mesh. Left, map. Right, shader setup. The region in red can be changed in shader to display as yellow, etc.

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here is in flat shader

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Retexturing Mara in my style, The hair shader imploded but whatever ill remake it tomorrow

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Adjustments also had to be made to the shader for the hair.

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I’m more of a cel shader. Sometime I do air brush.

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UV eyes not modeled eyes = More stuff you can do with the shaders.

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Cel-shader til the day I die 😂

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Styles and methods may vary but I think I'm a cel shader through and through.

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Definitely a cell shader. I started off as an air brusher but it didn’t look sharp enough for me. https://t.co/DSKnpW3e5m

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absolutely a cell shader

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Cel shader that has no idea what she's doing https://t.co/859Ppzh3GN

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I love both but I am the cel shader one all the way because it is easier imo LMAO

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aveces los dos para resaltar un poco más la sombra pero normalmente me gusta y uso el cel shader https://t.co/x7Hp2yVKpx

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