Line art and base colors for the FE Fates portrait set I'm working on are complete! Now it's time to work on the shading, texture, and facial expressions😁✨

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Hi, I'm Ash! I'm an Illustrator/Concept artist in California! I love working with color, texture, +fantasy!
✦✦
☀️: https://t.co/QCuZf25pk9
🌲: https://t.co/75BLdmEoV2
☕: https://t.co/NAsJERUQ9Z
✨: https://t.co/D1SgfIQuoD
🍂: https://t.co/qBuO0z1CI4
🌿: https://t.co/m1gVXxhlNd

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hoo boy but does sketchfab rendering make me feel good about myself!

to-do list: more hair, retopo and retexture the torso, leg texture, hands and shoes

and the overalls flaps and straps. all that work and her pants STILL technically aren't done

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The line art and base colors are complete for the FE Fates portrait set I'm working on! Shading, texture, and facial expressions to come!😄✨

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I have started putting together a list of videos (some I have create some from other people) for anyone wanting to learn how to tweak, create, texture, or animate models using Blender 2.8. https://t.co/WBhFznWwfV

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I absolutely loved my friend 's hair! The texture, the color, it was perfect! I just had to draw it!

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My mod, Sweete Shoppe, now works with Bow Kid! 🍬😺
(Before, it broke her face texture, but it shouldn't anymore!)
Now you and a bud can have some matching sweet gear, or you can solo Bow Kid in this outfit!
https://t.co/7NhJQRlOML

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When I was a kid we had raspberry bushes, after we picked them, we would soak them in a bowl in the sink to drive the ants out. Due to the Raspberries fuzzy texture, the water didn't always reach inside, and there was still always a danger of eating some ants...😖

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I wish sometimes I could show you the paintings in real life. Invite you all to a grand exhibition to experience the colors, the texture, the pure joy, rolling in waves of the canvas... one day. 🖼👆„Royal Blooms“, acrylic on canvas, 80x80cm, available… https://t.co/LNSgOiHMqI

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It's really tricky, since the characters' heads are often broken up into bits and pieces on a single texture, but it's doable! You've seen it Armored, but I figure I'll share mine here if anyone's interested in the cool behind-the-scenes.

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Update for the FE Fates portrait set I've been working on! The line art and base colors are complete and I'm liking how it's looking so far! Now it's time for shading, texture, and facial expressions 😄✨

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This is the Palamb I ended up designing! He has all common traits except for his plush texture, which is uncommon. All the green bits are patches that glow in the dark like a toy would!

If you wanna learn more about Palambs, visit the DA group: https://t.co/thDEHIsFeT

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I was curious as to why these cutscene-specific sprites hadn't been ripped from Dr. Mario 64.

I thought the wooden looking thing and etc. were just a 3D model with a bunch of coloring under the sprite texture, guess I was mostly mistaken.

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Ehh, I need help. While in texture paint mode, the eyebrows, eyelashes, iris, and eye sockets go white and I can't see what I'm painting onto them. But, when I go into object mode with with the viewport shader set to texture, I can? help

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As an artist does not restrict herself to specific subject or media. She is drawn to shape and texture, which in itself will often decide the media used.

Her work will include Painting , Collage, Print and Wire Work at this September.

https://t.co/I8DMM05xdn

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Premier essai de pain au chocolat avec cet habillage particulier… Calibrage massif et finesse à travailler… Sinon, niveau texture, il y a beaucoup de mâche et ça, ça me plaît…

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I wanted to do a quick little test for a wip VRChat world. This is done using a simple height map to emulate the groves of a cinder block wall. Its a really simple & easy way to add detail to simple geometry. A: Texture, B: Height map, C: Quad (two tris) mesh with both tex & map

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I got the base colors and lineart completed for the Pyrrha FE Fates portrait set I'm working on! That means I've just got shading, texture, and expressions left 😁

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