画質 高画質

various talksprites
[ escape: the forgotten frontier ]

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In the future, would you guys like me to make a possible tutorial on how I animate sprites?

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bonus full sprites!!

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Kid Icarus uprising uses talk sprites when characters are talking, usually mid combat

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Well, back to the work :D

Sketches for Kuromi's sprites

- LazyHarry🐟

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The Sunshine influence is one thing I had in mind, too! I was thinking worlds could have Italian names, Shine Sprites would be important, and enemies look how they did in that game.

This weird Goomba texture could be how they look in this GBA game!

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Hiyoko post growth spurt sprites ! I designed her bikini keeping in mind what mentioned in her video about something for a dancer. ribbons and frills to emphasize her movements:)

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Lots of Yugiposting lately, so I'll take my chance to rec "Duel Masters: Shadow of the Code" to anyone who hasn't played it and wants a fun TCG to mess around.
It has 600 cards, all monster cards have battle sprites, lots of deckbuilding challenges and it even has minigames.

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This is my first time trying maps so I'll finish the rest of the area to settle with a style when working on the map. I've been doing characters before this, but that's a bit repetitive so I took a break and did this. I also have to go back and clean a lot of characters sprites.

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Gen 2: Pokémon Crystal. Another Cliché choice haha. All the good of Silver & Gold plus a female player character, animated battle sprites, and some extra side content!

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R4ffle time once again!!!!

Here's how to join:
- Like!
- Retweet!
- Follow me!
- And comment your ref!

Two Winners get 4 Emotes of their character Or! A set of DR sprites (overworld and darkworld)! And another winner at 50 Retweets! Ends 2/7/22

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I leave this lmao (sprites from Quimy the fangirl and Cerbera:3)

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Sprites of my character Persephone (With a boondocks shirt because I thought it was funny)

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I can't wait till the ycr sprites are animated yall missing out

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Spent some time reworking the starter sprites from Pokemon Red and Blue. I mainly focused on:
1. Using black beyond just outlines (deeper shading)
2. Texture and shape clarity (Squirtle's tail especially)
3. Nicer clusters that follow light source

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2年くらい前に描いたのにUPし忘れてるっぽい
MVのラミアの絵が出てきました。


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Here are some win/lose sprites for GSM for PC Engine!!


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almost done with the sprites :D i hatew darawing
i need to feed my kids mcdonalds

hugenate not in the sketch because made him dsfaklj;aergjkl;aerjgl;kjkalergjklaregkj;lergakjlkjrdgandafbjkearhgjf

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