I used Halo 5's Mark IV, Griffin's techsuit from Infinite and the 405th Mark IV Helmet then retextured it all in Substance Painter to resemble the Mark IV seen in Halo Wars 2.


-Rendered in Blender 3.0 Cycles & Edited in Photoshop-

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Take a look at this awesome futuristic girl created by Artist 李旭 in ZBrush, Maya, 3ds Max, and Substance 3D Painter:

https://t.co/KC9gD2F13n

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Character Artist Gu Hongwei presented a more gentle 3D version of 's Jinx, made in Maya, ZBrush, and Substance 3D Painter:

https://t.co/X9H7ZIBmXQ

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Check out Holy, a happy girl sorcerer made by Character Artist Gina Jeon in Maya, ZBrush, and Substance 3D Painter.

More renders and info: https://t.co/epqDOMzeg9

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Update on the Numenorean karma helmet for The Last Days Warband mod. Working on the textures. With

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Character Artist Chloe Worthy has reimagined Princess Mononoke's San and Moro as stylized 3D characters and shared a small breakdown of the project:

https://t.co/qxVKUP7GQ8

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this silly baldi mod my friends worked on... i got to work on some of the posters in it n stuff. its finally released so have these!! ,,

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Texture Artist QiYu Dai (Aiden) recreated Elden Ring's Grafted Blade Greatsword in Substance 3D Painter and Marmoset Toolbag:

https://t.co/uqDfTG0Hz3

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Happy Friday! This is Rose Oxide, or Tetrahydro-4-methyl-2-(2-methylpropenyl)-2H-pyran. It smells like a sharp metal rose shrouded in swampy ennui and is found in roses, lychees, and Gewürztraminer wine. 🌹⚙️🍷

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Environment Artist Artur shared a recreation of Elden Ring's Stormveil Castle made with 3ds Max, Substance 3D, and Unreal Engine:

https://t.co/dhBuda36lF

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Visual stuff takes a while, so I haven't been able to post much the last couple of days. Here's the start of texturing the Tri-Speeder

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Have a look at these fantastic steampunk characters created by Anna Tutova using ZBrush, Blender, and Substance 3D Painter:

https://t.co/WUa6wQyzic

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狛犬(?)。
1枚目の画像が原作。ZBrushでスカルプトしてBlenderでローポリ化してSubstance3DPainterでNormalMap作成

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