After connecting planks with HingeJoints to build a bridge I then tried to change their individual gravity randomly and got a funny side effect.

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Equip a secondary weapon and change it for the main weapon quickly during combat

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Working on and
Eye tracking + AnimatorIK to rotate the head.
Thanks to for your Awesome Tutorials and Tips! 😍

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One room - one Light Probe. Don't make one huge web for the whole scene. Separate components are much easier to navigate and edit

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Unity Surface Shader + Light Toon Ramp Texture Samples. Working on an inspector similar to the Standard Shader

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Unity Surface Shader + Light Toon Ramp = Toon Shader with Normal Map, Emission Map and Specular Settings. More effects soon

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Aliya from in editor! Can subscribe to EditorApplication.update as alternative to ExecuteInEditMode

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Use this open source package if you want Texture3D assets preview in
https://t.co/1LlN8CeeMz

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