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3DD Rouge the Bat - Body Blockout
Still adjusting anatomy to fit more in line with @darnact's Rouge body a bit more. Trying to find a good balance from OG stuff, new stuff and etc.
most of times my brain has a hard time understanding designs, and its very hard when the design is complex, so doing these color blockouts, part by part like slowly building a figure, does help me a lot. Bless water fringe
Here's what we did on stream today.
New Executioner Sharky outfit in the works for @Bedgarsan. We'll be finishing it up and adding it to GMod on stream this weekend.
+ More blockout work on Zoey's new player model!
Made a bit more progress on this character! Still replacing blockout meshes with final ones. Almost done with the clothes, then it's time to do the props ✨
@SUMMONFISH His "houseboat" sort of approach to ship design always helps me with creative slumps. Basically, anything jet-sized might as well be a skiff, and the bigger stuff is slower and lived-in. If something starts being captivating during blockout it can always be refined more later on.
@objktcom 1 - 𝓦𝓘𝓟.
You can see that the concept evolve a bit.
(The placement of the character/ Initialy it was vegetation on the outside, ect)
I also use some 3D as a base to blockout my perspective !
Today we got overall blockout for model and a subscriber sketch (both WIP)
Ty @Zajori_Vtuber for the raid! and
Ty @puppiwuppi for the sub! and sub art req redeem~
#ribbittoART
Been working on this character again! Slowly replacing the blockout meshes with the final models.
Original concept by Sun Haiyang
Brushing up on my hard surface skills today with this awesome robot created by @itsiansu (https://t.co/Q1lThjN7Hx). Here's the blockout progress so far.
WRATH BIWEEKLY DEVELOPER UPDATE
- Concepting Flora for Episode 3
- Added levers
- Improved Oppressor particle effects and death
- Texture detailing and meshing E2 levels
- Refined some E3 level blockouts
@3DRealms
@1C_Company
#wrathbiweekly
Some more progress 🧙♂️
I think i need to tweek the colors soon and make sure the temple is popping out more. #3dart #blockout #UnrealEngine5 #gameart