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Pre-Blender 2.8 was too intimidating for me to use, so I'd go for the alternatives like SketchUp, Keyshot 3D, and Lumion. I use them mainly to help with blockouts, but I just can't seem to enjoy using them. Not to mention I had to pirate them and I feel bad for using it. (2/4)
I also do BG color and blockouts for animation and music videos! Here are some of them! https://t.co/yKDIce5tWx
Yea… blockouts is my new religion 🙏
One more quick blockout for a future project👀
配布する予定は無いけどblockout構造のクリスタ3Dデッサン人形を作ってみた。これで筋肉の作画ミスすること無く作画が出来るぜ。
#blender #b3d #clipstudio
Extremely rought blockout sketches for the redesigns of all 4 of my Aesir series prototypes~
Sorry about the extremely low quality (will get back to them once comm work is done👍)
Did simple 3D blockout for the base of the painting.
I wonder if I'll ever get the time to turn it into real 3D asset lol
@TheDrPotatoCat I actually have the model, the workload stems from it being just a blockout to have a proposition guide 😔
Production started in mid-2020. At the time, I was still switching over from Mine-Imator to Blender.
These are some of the earliest screenshots I can find of WIP character models and blockouts of environments.
(Dog head by @JnickMi)
En algún momento tengo que retomar esta pieza de portfolio, incluso empecé el high poly. Le dediqué un cariño al blockout enorme que parece hasta un asset y todo solo con eso.
#3dart #videogames
A thread on my #conceptart process. I will update it as I go along for the next few days :)
This is the ugly stage - thumbnail and first blockout. What some people call the 80%, no details, just the main composition and story.
(1/?)
More ControlNet fun!! Quick blockout in #Blender3D, render out z-depth pass and then piping it straight into ControlNet without preprocessing with the depth model.
#stablediffusion #AIArtCommuity #ControlNet
103/1503.「ロックアウト」
2012年フランス映画。
原題「Lockout」
ちょっと休憩買ったやつ
リュック・ベッソン制作脚本かぁなんでこんなA級作品買っちゃったんだろうなぁガイ・ピアース上手いなぁお金かかってるなぁでも全然面白くないなぁバンド・デシネとかゲームを映像化した感が苦手なのかな。
One update on these pages in particular is finally solving the mystery of the button code for Anita (and the bosses) in the arcade version of Marvel Super Heroes.
If doing these codes in MAME, you have to switch 'Coin lockout' OFF in the emualtor options or it won't work!