Pushing to finish this scene by EOY :)
Texturing WIP with

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got a practice run in on daily blender sculpting

about 3 hours in blender, metaballs then sculpting then a blundering attempt at texturing with mostly voronoi noise... did not turn out so good but oh well I will improve

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This one gets an honorable mention, its a simple bust and the shading/texturing was a little funky, but I still really like the lineart and hair

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Update: I found out how texturing works. I'll make it look better once I get the hang of it!

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's long boi. I really liked this character. But now he's captured in minecraft))) I worked really hard. Texturing was probably the hardest part of process. Hope you like it)

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SSME Texturing is coming along nicely!

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some concept doodle extras, improvised abit while modelling and texturing.

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Retopology is done!
I'm still cleaning up my bake but very soon I'll be able to get into texturing, so excited!! 🌸

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⭐ new project! ✨
been working on a 'Haunted House' for uni along side my SFAS project, inspired by this concept by Bella Liu 👇
https://t.co/vb6GGnupKc
still at ugly blockout stage in but moved onto texturing now! 🖌

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Chris Bachalo is one of the most underrated Spidey artists out there. Love to see him work on a comic, specially ones where he can go all out and draw monsters cuz his texturing and detailing is fantastic.

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And here's my favorite animation from this year! It was tough to pick between Caramel and Haley 'showing off', though there was a bit more work put into the former. I very proud of the various angles, texturing, and the audio syncing.

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Got pretty far with Trazyn today, only need to make small additions/trinkets, then we can move onto retopoing him into something that's not 946k tris...

I can't wait to start texturing him!

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Was fun to get back to helltaker fanart and compare my progress in years. Being dreaming about CSP tools while texturing in Blender😅

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Here is a drawing of Ribbon from Kirby 64

Wanted to try out some texturing.

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just need to finish his hand, and were onto UVs and Texturing!!! >:)

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gonna be texturing this hair today!!! aaaaaaaa

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My holiday break has started.. Might be a good time to finish UVing and texturing this and trying out the retopo tools in 3D Coat. I intent to achieve basic proficiency in the full workflow as an adjunct to my concept skills, if only to make sure what I give modelers is ideal.

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for the cookies I've being painting them and making their textures one bye one, the lineart has a couple of effects but the rest is texturing and rendering with brushes that smoosh stuff and makes look like cream.

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Goat Evening. Here's a peek at a rough draft of texturing for the Goatical Jiffy Goateleton UE4 streaming and game model!

The glowy green cracks look alot better when I plug it into UE4 with post processing.

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