画質 高画質

In that gameplay trailer for that Bionicle fangame there's a couple Ta-Matoran at the gates and I totally am headcanoning them as me and my friend's BZPower characters.

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Curse of the Dead Gods exclusive Switch gameplay https://t.co/60OdgsOg1k

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BHM DAY 7! Meet the wonderful space panda Vtuber , who has very great streams where everyone can just vibe and have a good time, while also having dope and entertaining gameplay! I highly recommend you all checking her out yourselves! Also have always loved her design!!

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ฝันดีนะคะ ต้าวกระต่ายน้อย💗💗💗

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also i just realized! did the alpha studies of ritz inspired the gameplay? ://D

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“Literally Eating Fire”
Day 84
Feb 06 281:12:00:00
Once i fix my sleep...



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HARLEQUIN on (Gremlin 1992)

Very unique, fast gameplay with plenty of action and many objects on the screen.
Has a huge world to explore.

Its appropriate tagline on the box cover: "Probably the strangest game ever!"

🎶

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hi me beginner artist I’m still learning and I already spent all my robux on loomian legacy game passes and I only need one more gamepass to have them all

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Meu foi assim, mas já usei quase todos em gameplays aleatórias e vcs? https://t.co/IobD5PC8hp

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We're live!!! I'm playing some overwatch and it's not gonna be glamorous!! My dogs and cats are all doing things and there's no avatar, just gameplay 💖 Gotta get used to streaming somehow!!

https://t.co/Q3AbezeKBr

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I tried minecraft for my first time a few weeks ago and I used this adorable skin kindly gifted by (please check them out!! Isn’t their work so precious?) 💖 I can’t wait to play on stream ^w^ complete noob gameplay

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I forgot to tweet this back when I finished, but Uncharted - Drake's Fortune, what a game, the story and characters are so good, and I also really like the shooting and exploration/platforming gameplay, even if it's a bit dated in some regards, still amazing though

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Something I really like about working in an indie studio is that you get to work on different things. In that case, for the visual effects, it's important to understand the gamedesign/gameplay constraints while keeping the visual essence of the character. Talk with the GDs!

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