画質 高画質

I made my first stylized tree, Inspired by Studio Ghibli!
I really like how it turned out!

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This sculpt test was SO quick to make and FUN. It made me feel creative butterflies in my stomach! So many possibilities!

This character has only one drawing. It's 100% sculpted animation.

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It's really cool that you can sculpt your drawings in I can see this being used in really creative ways and also to fix wonky stuff without redrawing... maybe even to do a quick in between without drawing a single line.

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とりあえず見様見真似で自分なりのトゥーンシェーダーができた。

主線がFreeStyleだったり、ハイライトの形が制御できなかったり不満はあるけど、仕方ない。とりあえず勉強にはなったはずだ。

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Last evening (in ) I practiced to render in

’s artwork was as reference for my result https://t.co/HEFswMjUIi

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Renders~!
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Yeah, that's all I've got lmao

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Did a little refined version of my first Axe model. Added some hand-painted textures and changed the shape!

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Finally finished the new character model! This is a huge step for the game, although there's plenty more to do. Rigging was a nightmare but I'm happy with the design I came up with :)

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Not a issue but certainly a bummer. I was hoping that you would be able to rig 2d characters really quickly with automatic weights.

This was the result. I investigated further and you can rig 2d characters properly but the setup is quite tedious.

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I released a new sculpting course on my Gumroad, Anatomy and From in Blender! You can get it here: https://t.co/uxH9jyDpSD

More info in the course's contents in the link. If you enjoy the course please give it a 5 star rating that really helps :)!

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Here's another custom avatar, I'm really proud of the face texture, hope yall like it too :)

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Apachino, chopper I designed for Choppa: Rescue Rivals, a game by

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My first mushroom (11.03.21) vs today's mushroom (23.03.21) 😅🍄

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