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We finished it! WOO!✨ we will start rigging it on Thursday’s stream and I’m super pumped! Thanks for all the support today 😭❤️

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I can do a lot more than just this with the yes, but it's fun how much such a little detail can change the feeling.

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Finishing up retopology. Time for rigging.
I'm colorblind, so any comments on that are much appreciated...

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thinkin back to that rigging script that didn't work

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A viewer requested a rigging stream with channel points so I spent 6 hours learning how to make the Imp from Doom shrug.

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Got the textures of Jeera from Tak and the Power of Juju done! Rigging here we come!

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I spent 10 minutes rigging Ocarina's Ganondorf for no reason and I'm upset about it because I didn't even do it well

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Hi there thanks for the post! I'm a freelance digital artist who is also a 3D rigging TD for games and film!
I mainly design video game characters and do some fanart aswell.
Feel free to check me out!

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Without the riggings

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Using 's Zelda model to learn rigging in blender, main skeleton and IK's are in place but I might have forgotten something. Go support the maker of this model!

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Got a head start on some of tomorrow's tasks! Finished coloring and setting my new mosh to be rigged for ! Will be rigging her over the next while but she's coming!

Ft. My super cool new Whatwolf shirt my uncle had made for me! I should get it in the mail soon!

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Rigging done now for the attachments c:<
Let's see if my idea works

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I've been rigging this lil guy in Toonboom for the past 2 weeks. I kept the design simple while I was learning the basics but there are a couple of cool things that I like about him, I might show it off more once I've done the turn around and figured out how I want to do the eyes

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hello, name's Dara! I'm a lao artist studying 3D character rigging in animation, but i love drawing 2D graphic girls in saturated/pastel colors 🇱🇦❤

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A few of the first character design explorations and figuring out how we'd approach the limb system and rigging for the game.

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Hope it's not to late for I'm a 3d artist and 3d printing enthusiast. That dabbles in 2d every so often. I love making stuff from Characters to weapons, to props to environments. From making the textures all the way to rigging and animating.

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Hi, I'm Steph, an 3D generalist who's currently working in the game industry. I do a bit of everything but mostly specialize in rigging and a lot of behind the scenes work.

Spare time I work on Dota 2 and 2D art things! 😊

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Hi! Since it's I'd thought I'd share what I do! I am a 3D animator who specializes in Rigging! I also do game character concept art as a freelance gig ^-^

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