画質 高画質

4/ As an architect in RL, I am used to deploying various computational tools and methods in my workflows, integrating algorithmic design processes, dealing with architectural visualizations. I am also teaching those in different platforms and schools.

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2/ In short, I use a variety of algorithms, especially CLIP-guided diffusion by to deploy different workflows. Sometimes use the prompt to generate or use initial sketches to guide the process, or generate a couple of images and get the final result.

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More art study. Once again, this is not representative of any actual project we're working on.

Just exploring various ideas, reexamining our workflow, etc.

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Some of the finished character designs I did this year.

I got a couple of problems regarding the commission format, I didn't realize it would mess up my workflow end up with a snowball effect smh.

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Celebrating the new role of women in the wartime workforce, Norman Rockwell’s “Rosie the Riveter” on this 1943 magazine cover was based on a famous image ~ Michelangelo’s Prophet Isaiah, from the Sistine Chapel. Note her Mein Kampf footrest! https://t.co/9x4XcwwSg1

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Today's progress, I also record a video of my workflow. Should I post the timelapse ?

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Made with <3 i spent a few weeks using Tourbox NEO and i HIGHLY recommend it for anyone looking to improve and speed up their workflow! more thoughts below~

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Are you tired of the complicated workflow of procedural materials? Now with over 200 editable materials, you can skip the nodes and go straight to designing. Add materials with just a few clicks. https://t.co/4WihkqHjQ6

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Boom headshots. Now that I have an on screen display tablet I feel like my workflow has become so much smoother!

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HELL YEAH A STUDY ARTWORK POG!

Originally I wanted to focus more on the light/shadowing part, but I just messed around with my art program and tried to smoothen my current workflow lel Maybe I exabberated a bit

Angel, from Dark Souls 3, The Ringed City DLC

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Hola amigos! les enseño esta ilustración que hice con un nuevo workflow! espero poder seguir desarrollando a este personaje un poco más! espero les guste :D
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Readability can make the difference between a fun or a frustrating experience for the player. Learn about the nuances of readability in the latest chapter of the Development Workflow Series.



https://t.co/19E9eIAAqE

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EXPAND YOUR WORKFLOW by adapting the power of 2D & 3D pipelines to give yourself a flexible skillset when tackling any brief. Which is precisely what’s taught by in Environment Design when it drops on March 28! https://t.co/oLefVKeZTM

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What originally started off as a workflow test quickly turned into a small weekend project.

Cakes are based on some vtubers and content creators that I enjoy, please give them a follow:

Pink Bean -
Rat -
Bunny -
Sloth -

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AND DONE
Boy what a ride. I've struggled a lot but I'm happy I'm finding a workflow for these things! Next one won't be as shabby as this one ^^


《Diving Cold》

WATCH THE SPEEDPAINT: https://t.co/5MWfk2AHNp

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still experimenting with 3d/2d workflow with pine martens, and some other sketches

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Paint study. I think imma do more with the same workflow.

Rt and follow on my twt and ig is absolutely appreciated ! ♥️

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And here's a timelapse out of CSP. The uncondensed version is 32 minutes long 😬 Tried a different workflow this time and started out in grayscale, which makes it easier to get the values and lighting down earlier. Definitely something I want to play around with more!

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