//=time() ?>
Update. Getting close on the high poly for #Retrogasm2018
Some adjustments and minor details to add and I'll get some polypainting in there next. #zbrush #FinalFantasyVII
Calling the high poly done. Though it's not quite to the level of polish/detail I would usually aim for, I want to try and finish on time! Quick colour test too to check things are reading alright! #gameart #Retrogasm2018
My Clank's high poly for the #Retrogasm2018 #gameart #gamedev #3d #ratchetandclank
Manually converting your drawing into a low Poly version sucks XD I should get a program that does this for me XDD
Current personal project; getting the high poly done. Concept by the talented Viktor Titov @Hamsterfly
https://t.co/UPwEiUmiVY
#polycount #3dmodeling #zbrush #gamedev
Started poly paint. Ill use this as a base and then sharpen it up in Substance. Critiques welcome! #Retrogasm2018
@Beelzebrush Thank you for the chance! I'd love the low-poly scene if I win!
Going to call the high poly done, unless there's any glaring issues or things to improve on. C&C appreciated! #Retrogasm2018
using blender for the first time, trying to get better at low poly stuff.
Here's a very round pal
Astrid, our heroine is starting to take shape. Here is the high poly sculpt and we aim to show you the fully textured version in a couple of weeks. Read about Blood Bond at https://t.co/JIbEGN1P8I.
#indiegaming #gameart #fundBloodBond