画質 高画質

Rigging Artists are one of the most irreplaceable people in the industry. They use software like Maya and create skeletons that form the basis of every character. To know more about a career as a call us at 1-800-209-6222.

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Ever wonder what's in that big tube on Zenia's back? IT'S A FRIGGING STORM CLOUD!!!

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🔥Valve Job Alert🔥
Our team is looking for local immediate on-site contract work:
-Character Modeler
-Environment/Prop Artist
-Animation/Rigging

Send email & portfolio link to:
ValveInternalDevs.com
Get hired! I’ll feed you!🍰

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New ref for 2019!

Landos updated design. Wanted him to look more like my fursuit X3

Also, LOOK HOW FRIGGING CUTE THIS IS

This stunning ref was done by who you should definitely commission ♥️🍕🍩 thank you so much for this!

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Gonna be working on my rigging, cant get rusty on also need a good piece for my portfolio.

Starting off Modeling!


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Cleaning up the rigging and animation controls. A laborious and dull process, but at least I'll know better next time. Plus side: her posing controls are now super easy to use. Minus side: I still need to iron out some of the strange behaviors that adding IK introduced.

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changed the rigging a bit to be more fullbody friendly and stuff

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Here, have some sulking mochi cos the weather is so frigging hot im gonna melt


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EXACTLY plus if pokemon are loose and wandering around wild areas they need new models for rigging purposes alone. Some of these guys are practically tposing

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Rigging is done, here is some delicious screenshots of Elf Swordmaster!

Oops i forgot the hip armor pieces (・ε・`)

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She's done. Took a while but I like the result. Learnt a ton about proportions, anatomy, topology, skinning, rigging. I also added lip-synch (pic 3, an example of "aa"). Couldn't figure out how to do eye tracking nor blinking since VRC is a bit finicky. And I'm dumb owo💦

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Nothing better than a walk
▶ Walk of the bad robot by Vexod14

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textures and model done on this boy!!! maybe I do rigging tomorrow????

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Hey, I'm Lara, I'm studying gameart. I like to do 2D and 3D stuff, specially modeling and rigging ^_^

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I want to practice animating animals more this summer so here are 2 friends! Planning on rigging them soon-ish : D

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Im bad at this twitter posting things... But I spent most of the day today modeling/rigging this miniboss in order to get the proportions right. (he also rolls to a ball)

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First pass of the face rig complete. Now the real work begins... building shapes, refining controls and getting animators hands on "Zoe" to push her to her proper limits :)

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Shadows done, my fantasy of Retrofit Repulse is nearing completion (Yet still no Rigging)
All that's left to do is lighting

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Blender Challenge Day Retopology complete!

Now to move onto UV unwrapping and rigging! ^.^

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