画質 高画質

Marek Mraz is soft spoken illustrator with bold style on the verge of pop-art and artistic low poly illustration, delivering elegant and yet contemporary editorial metaphors.

https://t.co/nkvUAp2dlJ https://t.co/VNnnlddrlg is fresh wind for your wings :)

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Commission for of their OC Poly!

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Been a while since I've posted a any sort of progress pic, Mainly because I'm juggling a bunch of projects right now that I can't publicly show, but here's the high poly render of the male dwarf I'm currently working on for Hammerhelm

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Have the low-poly done for the pedestal, not to just try and finish all of these textures.

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So lovely. Low poly paint-over mashup by

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12 days left!! Made some more realistic kelp yesterday for the pedestal. Will be polishing the pedestal sculpt today and maybe getting the low-poly out. Concept: Ildiko Toth

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This pack contains a set of high-quality models to bring your farm environment and scenes to life!
The models were designed for close up first person use with detailed textures and objects while keeping a reasonable poly count. https://t.co/29nqlkkidg

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i've been on a big fruit kick lately. a low poly fruit kick

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And here are some fancy high-poly sculpts to go along with the previous tweet. You're welcome! https://t.co/XfwdVihf6j

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tfw u give up on the poly budget because u can't resist the lure... of the metaball wip

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see also, the low poly bird from Daytona usa

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I got a busy winter but finally I got the high poly finished! Next step, retopo and sword in low poly.

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i hadn't modeled in a while, but i wanted to make a low poly mock-up of a helmet design, and i did! perfect for tracing, since i suck at art

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Written by and illustrated by , "Yes, Roya" is an erotic graphic novel about a poly femdom threesome in 1960s California.

WOW.

ICC Shop: https://t.co/4HznV0b8Aq
Amazon: https://t.co/IS65MT9mnF

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A character concept idea for the low poly tutorial I'm planning XD

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Some more work on the high poly for this guy! More on https://t.co/206kIcOKQa

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Over time I'll be posting up doodles and tests from last year after cleaning them up slightly. I'm too lethargic these days to do much else

This was an attempt at seeing what it would look like if I used a low poly model as a base for a drawing to help with shading.

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