画質 高画質

All done with mapping things out, next is rigging and then export to substance painter?? Maybe?

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me trying to run from rigging

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I ended up making a low poly model of Blue off the JPOG raptor. It would probably make a good mod if I was capable of any of that.
But I do know slightly more about modelling, skinning, and rigging now, so that's cool.

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'Mothman' character modelling and rigging practice. Based upon the artwork of
(hopefully this is ok :/ )
k-nees could use some work but I'm good with the final result ^w^

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3d furry character - Wip rigging for tiger!!! 🐯- Crane Stance!?
Open commissions, I am here !!!

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made a character sheet of "Cinnamon Bun" gonna start rigging her in animate cc.

P.s was gonna make a gif cycle spent 3 hours working on it just could not get it together so o well.

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I found this unfinished model while looking through my folders! I added the birds, sign and mailboxes. After finishing up my commissions, and rigging Mouse Moth I want to at least model out 2-3 props a day after work. Finish up all those personal WIP projects.

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Making headway on Sailor Mercury piece.
The Mars one is still moving forward, but the hair is frigging killing me.

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Truly a masterwork of speculative fiction writing the likes of which is rarely achieved. is a frigging genius. || Malrubius, our favourite cantankerous reviewer checks out HOLY SISTER || https://t.co/GU23RDpoi0 ||

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I feel bad for not drawing for few days (expect some drawpile draws with friends) But instead I've been working on a 3D model of Zeri for class and worked on a speedpaint video a bit.

Rigging her ears and ponytails is really a pain to me 😂 I still need to finish her bangs too.

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I'm starting to get to work on updating mike a little bit. First thing I've done so far is something nobody will really notice on the renders, but will help make the rigging look better than just some sticks.

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Learning to use DUIK in After Effects... here's my first attempt at rigging a simple character and doing something with it. It's an interesting workflow, but still think AE's UI is way over complicated...

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That moment I have to wait for AssetStudio to be updated to support the bones and rigging that Power Rangers Battle for the Grid has in the SWITCH version of the game...

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Just want to thank for the tweet highlighting the pain of having to draw a horse, & in a show of solidarity, but also just showing off full stop, here's all
the dang horseys
I've had to draw recently


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A test shot. Spending time to make better rigging :q

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I've added another free mesh to my gumroad! It's also another Disney character but this time I made sure they were a quadruped. Like before, feel free to use this mesh for rigging/animation portfolio practice! https://t.co/aYM5g7z7kK

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Riggy Bits Using Scripts to Speed Up Rigging Workflow https://t.co/9LiE2ENV41

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Time to get rigging 👌

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Riggy Bits Using Scripts to Speed Up Rigging Workflow https://t.co/S6irfsluzS

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I finally finished rigging this little guy!😭

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