画質 高画質

Full body model, i'm doind the rigging right now and i hope i can finish it till tomorrow! Xp

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Squash and stretch: Part of a complete breakfast™ 👏

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I drew, rigged, and animated this little guy today for a small part in an upcoming short

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Found a cool enemy for my Metroid game. Rigging him was so weird cause he has no actual pelvis.

Probably going to make the fight with him pretty chill since it's my first one, so nothing too extreme.

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gotta finish the rigging, on the new costume
but the pose and hair are done

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Finally caved and drew because showed us that frigging sneak peak and I am a weak man.

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Volley shows off her inner skeleton (Of the rigging kind). 🎃🎃🎃

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The next mod I'm working on for Sm4sh is Koopa Kid (from the N64 / Gamecube Mario Party games) over Bowser Jr.
Currently got the meshes & rigging for Koopa Kid himself done (though some polygon count tweaking may still be needed.) Also, the textures are nowhere near done yet.

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Did You Know? 🌠 Volley's lineage is part giraffe™. 🦒🦒 Thank you for tuning into today's episode. Tune in next week for more fun facts!

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Stupid frigging cold. Makes my gills all leaky."

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Rigging while listening to good music, is ridiculously fun xD

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Has some rigging issue's that I spotted.. will fix that whenever I can, can't do it this weekend tho.

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Taught myself to code in MEL tonight so that I could automate wheel rotation and engine rumbling.
Learnt a bunch and totally worth it in the end, now I just need to get the final model of the tank turret and Stewart platform slapped on the top

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For , a closer look at Queen Kyu and her squire testing out the feline kingdom's battle mech. Nya! (=ↀωↀ=)✧

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Holis I'm from 🇲🇽, I'm a digital artist and animator for HyperBeard Games✨
I like to try new stuff, so I try not to stick with a "style".
I also like compositing, VFX, modeling, rigging, and animating in 3d. I love dogs 💕🐕

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"Reptilian morphology, highly dangerous projectiles, and cute sounds when squeezed!" Skins are always a huge team effort! Trevor Carr (3D), (3D), (Rigging) (Anim), Michelle Kelley (Anim), Joe Han (Anim), (VFX), (Audio)

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“High And Dry” is about 80% finished. Today’s focus is the boat’s structure (riggings, pipes etc.). NC

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I finished modelling and unwrapping UVs! 🙌💪 next step will be rigging and testing in UE4 🤔#gameart

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Can we take a minute to appreciate just how frigging insane this fossil is.

This is an ichthyosaur with actual skin preserved. Not just that, but even the dorsal and tail fins are preserved! Oh, and the skin around its fins. Ichthyosaurs are epic, just saying

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